X360, PS3 Tuesday, August 8, 2006 | 4:12 AM

Indy is back !

Indy is back !

Indiana Jones isn't dead yet and is back more alive than ever! These screens, concept arts, and also this short teaser video are here to illustrate the evolution achieved by Lucasarts team in charge of the project. Graphically, the title is very average but the implementation of the Euphoria engine for the ragdolls animation is the sign of a big boost on the gameplay aspect... Wait and see.

Indiana Jones - E3 Teaser
Stream available soon
Download: AVI

All comments

Commented on 2006-08-10 19:32:46
I cant wait to see how the characers react to the environments, thats gonna be awesome. And by the way altares, where is the teaser?
Commented on 2006-08-12 00:36:26
The animation technolgy is incredible.
Commented on 2006-08-12 02:07:43
Lucas Arts work with materials and dynamic animations should make this indy game a standard for games following it.
Commented on 2006-08-12 15:30:15
I thought this was just a tech demo shown for the next gen capabilities.
Commented on 2006-08-12 20:08:18
This game is in need of AA bad, just look at that fourth screenshot. Yikes!

Commented on 2006-08-13 00:57:31
The concept image links dont work.
Commented on 2006-08-14 14:43:13
well, after seeing this and comparing to what was shown in the starwas teaser last week, which also featured the euphoria engine, I don't know what to think...

To me this just seems like ordinary ragdoll physics. The Starwas animation was incredible... this is not.

About the game

What's up?
  • MrWhite
    MrWhite that shits expensive to do. (15 minutes ago)
  • MrWhite
    MrWhite I'd rather stuff like glass reacted realistically via physics, than have realistic reflections and refraction via multiple light bounces (15 minutes ago)
  • MrWhite
    MrWhite rather than wasted processing power concentrating on stuff with little beneficial trade offs compared to hack techniques (18 minutes ago)
  • MrWhite
    MrWhite It's not entirely surprising, though. Hybrid rendering was always going to be the way forward. It depends how efficient it is, but I'd still rather devs do something with physics and AI (19 minutes ago)
  • MrWhite
    MrWhite @Melmoth: Remedy's tech demo just makes me want a Blade Runner 2049 game now. Yes, I think I'd probably get aroused if a BR2049 game were announced by them using that tech. (20 minutes ago)
  • rayy
    rayy @crookedmind: so is people overreacting on the steam reviews like usual? (4 Hours ago)
  • KORNdog
    KORNdog @droezelke: what is plagiarized exactly? they ripped models and tracks from another game? because it just looks like another futuristic racer to me? (4 Hours ago)
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
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