PS3 Wednesday, March 25, 2009 | 1:28 PM

InFamous images

InFamous images

Sony also released some new images of d'InFamous for the GDC.

All comments

Commented on 2009-03-25 14:00:09
Bigest gripe i've always had with this game footage&images, was the Draw-distance as in the "after some distance, there just wouldn't be more buildings".

Still isn't no Crackdown or GTAIV, but seems greatly improved.
Commented on 2009-03-25 15:08:49
Looks great, most every article recently has been praising it. Think it is shaping up very well.
Commented on 2009-03-25 15:36:49
Looks good to me. It is open world game so they had to make some compromise. I like the karma things too blue means good cole and red means bad, anti-hero :O
Commented on 2009-03-25 15:47:03
Pretty mediocre visuals, and that's even with an obviously unrealistic amount of anti-aliasing in these shots.
Commented on 2009-03-25 20:11:29
heh, pic 14 totally made me think of SWFU, yay we can choose either red or blue lightening!
Commented on 2009-03-25 22:17:23
yeah that draw distance isnt great. I've still not got the impression that its a living breathing world like you do with GTA4 either.

Some of those explosions look nice though.. i dunno, i think it will be interesting to see just what depth there is to this game.
Commented on 2009-03-26 06:40:29
really nice looking game, great lighting too. 'evil' cole looks so much cooler then 'good' cole. view distance isnt great with a heavy use of fog, but i think i'd take that and have crazy detailed and varied environments like they are...i mean, GTA 4's view distance wasnt great either, with far off buildings turning into jaggie, shimmering cardboard cut out looking things. but it was a good sacrafice since the streets looks great.

best view distance was prob crackdown, but seeing as that game didnt even really have a lighting engine, it's kinda obvious why that has had the best so far. lol
Commented on 2009-03-26 17:19:27
View distance is not a problem at all. Technically also it is good looking game for open world. Combat looks ok, but overall it will be great game I think. Day1 purchase :D

About the game

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    GriftGFX It's like the third time and place I've seen you harp on something so inconsequential. You just have to shit on Watch Dogs 2. (1 Hour ago)
  • KORNdog
    KORNdog @GriftGFX: who said it was immersion breaking? i said it was a missing detail. read you moron. (1 Hour ago)
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    GriftGFX Missing shadows = realistic.. missing wetness effect in a game where you might spend a combined 30 minutes swimming = immersion breaking (1 Hour ago)
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    KORNdog they missed the detail of the guy getting wet when he jumps in water. maybe he's sprayed his entire body and clothes in that superhydrophobic spray? (1 Hour ago)
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    KORNdog @Moonwalker: anything specific or do we have to watch an hour and a half long video? lol (1 Hour ago)
  • Moonwalker
    Moonwalker I really like how this video shows the very nice attention to detail in Watch_Dogs 2: [url] (1 Hour ago)
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