About the game
- Inversion
- X360, PS3
- Published by Namco-Bandai
- Developed by Saber Interactive
- French release: June 8 2012
- US release: June 2012
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All comments
I have a huge issue with the idea of a guy in a Zero G environment wearing a tee and jeans...
I have a huge issue with the idea of a guy in a Zero G environment wearing a tee and jeans...
yeah zero gravity doesn't mean no air.... confusing zero G with vacuum perhaps?.. this game looks interesting though.
(sorry, couldn't help it...)
<ONTOPIC>
This looks like Prey on Crack! If they get it right, could be very good indeed, or completely shit. I'm hoping on the former.
Confusing gravity with oxygen perhaps.
No gravity = No atmosphere = no air.
Why every main character nowadays have to look like a bum? I don't expect nomura-style-bishonen in all games but at least make them look cool and handsome so I can feel better while playing as such character.
Wild hairdo, check
muscles everywhere, check
He looks alpha as fuck! Better than the new Dante!
Yes I am looking at you Mindjack.
no gravity WITH air is not possible if we speak on a planetary level.
in videogames however...
So, whatever happened to Prey 2? It had decent Portal type fights and gravity shifting mechanics.
this reminds me more of Dark Void.
So that would be why all those t-shirt wearing astronaughts floating around in zero-g in shuttles and the International Space Station are all dead then? Oh, wait...
They are in an enclosed, controlled environment, not Outside in the open. OH WAIT jeez dude..
Well we don't know what the situation is in the game, there could be some sort of force-field around the planet or there could be anti-gravity devices being used. Plus it doesn't have to be totally zero-g, just little enough gravity so they can float around a bit. In fact, if you want to nit-pick, you can't even have literally zero-g anywhere near any stars, let alone planets but we're really talking about "weightlessness" before you claim otherwise.