DEVELOPER DIARY | X360, PS3, PC Friday, October 9, 2009 | 6:19 PM

Just Cause 2: The Island of Panau

Just Cause 2: The Island of Panau

Here comes the second developer diary of Just Cause 2, detailing a bit more something that's utterly important for such a huge game: The island of Panau itself.

The Island of Panau

All comments

Commented on 2009-10-09 18:41:00
That's hyped me up a ton :D

Looks like they've really improved it.
Commented on 2009-10-09 18:48:10
I just hope this one doesn't punish you for roaming around and goofing off... the same went for Dead Rising. I tend to find a lot of enjoyment in screwing around before I get to the actual mission at hand. That's one thing that I liked about Crackdown. I collected every jump orb that I could before I even bothered with fighting people lol.
Commented on 2009-10-09 18:50:50
The visuals are a bit hit-and-miss, but at it's best the game can look amazing! Pretty impressive engine they've got there I must say.

1000 square miles is ridiculous, most of it will be long stretches of copy/paste nothingness obviously, but somehow it's still admirable that they're aiming for such scope.

Looks like fun anyways, will be keeping an eye on this one for sure!
Posted by zomfg
I just hope this one doesn't punish you for roaming around and goofing off... the same went for Dead Rising.
You just pointed out the only sandbox game out there that actually punishes you for goofing around, and that's because Capcom are a weird bunch. I don't think you have anything to worry about.
Commented on 2009-10-09 19:44:24 In reply to Jato
Posted by Jato
The visuals are a bit hit-and-miss, but at it's best the game can look amazing! Pretty impressive engine they've got there I must say.

1000 square miles is ridiculous, most of it will be long stretches of copy/paste nothingness obviously, but somehow it's still admirable that they're aiming for such scope.

Looks like fun anyways, will be keeping an eye on this one for sure!


You just pointed out the only sandbox game out there that actually punishes you for goofing around, and that's because Capcom are a weird bunch. I don't think you have anything to worry about.
Agreed. Some of the enviromental scenes look breathtaking but then you see the vehicles and characters up close and... not too good.

A little off topic, but does anyone know yet if they fixed that problem for Dead Rising 2 that you were discussing?
Commented on 2009-10-09 20:35:13
Didn't play the first one . Maybe this one will get my attention.
Commented on 2009-10-09 20:49:39
Graphical wis it looks great but i saw some gameplay of it and it really sucked just search for it, i thought it was a vid. @ giantbomb.com
Commented on 2009-10-09 21:26:03
The frame the video ends on, LOL :D
Commented on 2009-10-09 23:32:30
The engine is very impressive, Avalanche is doing a great job
Commented on 2009-10-10 01:49:55 In reply to Jato
Posted by Jato
The visuals are a bit hit-and-miss, but at it's best the game can look amazing! Pretty impressive engine they've got there I must say.

1000 square miles is ridiculous, most of it will be long stretches of copy/paste nothingness obviously, but somehow it's still admirable that they're aiming for such scope.

Looks like fun anyways, will be keeping an eye on this one for sure!


You just pointed out the only sandbox game out there that actually punishes you for goofing around, and that's because Capcom are a weird bunch. I don't think you have anything to worry about.
What's most impressive about the scale is how well it's rendered. The draw distance is amazing, it reminds me of Crysis how great things look even at a distance.
Commented on 2009-10-12 21:16:59
Everything looks amazing in this game except it seems to suffer from the same motion issues as sped-up film. Everything just moves, not too fast, but too, I don't how to say it...too easily, without the right amount of momentum for its speed.

Other than that, this game could be incredible! Let's home the game play makes me forget these tiny graphical deficiencies.
Commented on 2009-10-14 22:06:49
i like
Commented on 2009-10-16 00:32:57
the first one was actually quite decent. The ai was a bit ropey though

About the game


What's up?
  • nostradamus
    nostradamus Inside devs are already teasing the GOTG for the next decade release. (8 Hours ago)
  • nostradamus
    nostradamus Ico, one and done. next, Zone of Enders 1. (8 Hours ago)
  • Tiz
    Tiz @GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (14 Hours ago)
  • GriftGFX
    GriftGFX Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (14 Hours ago)
  • Tiz
    Tiz For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (14 Hours ago)
  • Tiz
    Tiz @GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (14 Hours ago)
  • Tiz
    Tiz Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (14 Hours ago)
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    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
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    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
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