TRAILER | X360, PS3 Friday, September 11, 2009 | 10:33 PM

Just Cause 2: Vertical gameplay

Just Cause 2: Vertical gameplay

Eidos released this video and images of Just Cause 2 showing one of the biggest difference between a standard TPS and their new title: The vertical gameplay.

Vertical gameplay

All comments

Commented on 2009-09-11 23:00:38
Simply Amazing! its awsome!
Commented on 2009-09-11 23:01:14
This game is gonna be so much fun!
Commented on 2009-09-11 23:01:45
this game looks so much more impressive then the first one....not much of a challenge, granted, but still.
Commented on 2009-09-11 23:11:22
They really need to include some interesting interiours in this one, but I feel this way about pretty much every sandbox game (including GTA IV).

Looks like some ridiculous fun for a couple of hours, but I get the feeling it'll get old as soon as the thrill of messing around wears off. Good rental is my guess...
Commented on 2009-09-11 23:17:33
I really dig the seemingly openess of this game. This is the direction Crysis should have taken... Instead they made it more linear and... well more generic.
Commented on 2009-09-11 23:36:33
looks great cannot wait to play :) thanks for the upload gamersyde
Commented on 2009-09-12 00:16:24
stunning game. More importantly it looks pure fun.
Commented on 2009-09-12 00:52:13
It looks very cool :)
Commented on 2009-09-12 02:34:24
looking forward to this one.

Looks goooood
Commented on 2009-09-12 03:56:25 In reply to toelessfoot
looks ridiculous....ly....good
Commented on 2009-09-12 07:50:57
the grapple and then parashte looks stupid,but graphically amazing,looks like uncharted open world
Commented on 2009-09-12 18:28:40
Game looks quite stunnin visually, especially in terms of draw distance and the density and lushness of the world.

Also looks like some good ol insanity. SO pretty fun.
Commented on 2009-09-14 12:56:27
Looks great. Hope it plays well.
Commented on 2009-09-14 18:43:45
Nice, can't wait, loved the first game! ;)
Commented on 2009-09-14 23:10:15 In reply to ramiuk1
Posted by ramiuk1
the grapple and then parashte looks stupid,but graphically amazing,looks like uncharted open world
That's what I thought until they used it to climb around those buildings by para-sailing by the force of the hook. That's the problem with a lot of games with "vertical gameplay" (e.g. Infamous): that there hasn't been a really good solution to quick and simple flight. But this mechanism seems promising.

But does anyone else think that a dude on a parachute floating above his enemies is kinda pussy and a little bit slow paced? I mean, where's the "run-and-gun" when you're gliding? We can only hope that this game is as awesome as its promise of being an "Uncharted open world" or a sort of successor to Far Cry at its best.
Commented on 2009-09-15 06:18:30
It's obvious this game is gonna sell for the exact same reasons the first one did, everyone jumps on the graphics. Shame the gameplay in the first game was sub-par and the replay value was in the negative numbers. Beware!

About the game


What's up?
  • nostradamus
    nostradamus Inside devs are already teasing the GOTG for the next decade release. (6 Hours ago)
  • nostradamus
    nostradamus Ico, one and done. next, Zone of Enders 1. (6 Hours ago)
  • Tiz
    Tiz @GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (12 Hours ago)
  • GriftGFX
    GriftGFX Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (12 Hours ago)
  • Tiz
    Tiz For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (12 Hours ago)
  • Tiz
    Tiz @GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (12 Hours ago)
  • Tiz
    Tiz Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (12 Hours ago)
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