FIRST 10 MINUTES | X360 Thursday, April 12, 2012 | 5:00 PM

Our videos of Kinect Star Wars

Our videos of Kinect Star Wars

After presenting Kinect Star Wars as the first Kinect title to satisfy both hardcore and casual gamers, Microsoft had a hard time convincing us that it would actually be true. Even though the game was shown during Microsoft's conferences of E3 2010 and 2011, it always failed to convey a sense of excitement. In the end, we were right, as this new Star Wars game has nothing to offer to the fans, nor does it stand a chance with gamers. Kinect is often unresponsive, except in the podracing events - the best of the bunch - and maybe the dancing mini-game, but I honestly don't think people will particularly enjoy seeing Han Solo move like a pop star. Graphically poor, plagued with a few technical issues such as slowdowns and clunky controls, only children will probably find some incentive to play. If you don't believe us, take a look at our videos.

Jedi: Tutorial #1
Jedi: Turorial #2
Jedi: Gameplay #1
Jedi: Gameplay #2
Duel mode
Podracing Tutorial
Podracing : Race #1
Podracing: Race #2
Podracing: Races #3-4
Dance: Gameplay #1
Dance: Gameplay #2
Rancor gameplay

All comments

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Commented on 2012-04-12 17:13:48
I have played a section where I was in a pod following some troopers, somewhere in a forrest. It was horrible: the input lag was about half of a second, you could not fire yourself or aim for that matter (all automated), the graphics were poor (hell, I was flying through trees at some points, and I mean through the actual trees). It just didn't work. Kinect is not made for gaming, or better, it is not yet capable of doing that. The next Xbox is rumoured to have Kinect 2.0 built into the console.
Commented on 2012-04-12 17:42:15
No wonder why Gears Kinect was cancelled. As droezelke said - it's not for gaming. They should use it only for navigation of dashboard and some games menus - nothing more than that.
Commented on 2012-04-12 17:59:26
There not doing it right..
kinect would be brilliant if playing GR and all you did was rais your had and your men stopped circle your finger and there on you again.. blah blah blah
Commented on 2012-04-12 18:20:28
I'M HAN SOLO I'M HAN SOLO
I still cant quite understand how they could have done such a thing
Commented on 2012-04-12 19:01:48 In reply to Seth
Posted by Seth
No wonder why Gears Kinect was cancelled. As droezelke said - it's not for gaming. They should use it only for navigation of dashboard and some games menus - nothing more than that.
I don't agree really. There are certainly examples of kinect being great when used right, and there is a lot of promise in games that use Kinect to enhance the gamepad experience. Steel Battalion and Skyrim (just announced Kinect Voice support) are both full on real ass games for the "hardcore" crowd that look to use Kinect in some genuinely interesting and enjoyable ways.
Commented on 2012-04-12 19:43:51
poor poor Driftwood. The things he does for us. My thoughts go with you Driftwood.
Commented on 2012-04-12 19:44:21 In reply to Logion
That's very kind of you. :D

On the bright side, tomorrow, you will get some Witcher 2 videos, 360 version. :)
Commented on 2012-04-12 21:11:01
This is a great game (except for the duels, why the hell aren't they the same as the rest of the lightsaber combat??) but go jump and the bandwaggon and bash away...
Posted by droezelke
I have played a section where I was in a pod following some troopers, somewhere in a forrest. It was horrible: the input lag was about half of a second, you could not fire yourself or aim for that matter (all automated), the graphics were poor (hell, I was flying through trees at some points, and I mean through the actual trees). It just didn't work. Kinect is not made for gaming, or better, it is not yet capable of doing that. The next Xbox is rumoured to have Kinect 2.0 built into the console.
This is what us hardcore gamers who actually own a device that is the future of videogames have to put up with. There is no (as in no more than a joypad) lag in that section and it's a speeder bike not a pod. So you lied twice, lol! Yes it autofires (I'd prefer manual firing but oh well) and there's some autoaiming when you aim close to the target unfortunately which they shouldn't have done or at least only do it if you pick Casual difficulty but that section is still a lot of fun. The thing is all these lies can easily be proved wrong, but people keep lying anyway because they know the gullible will believe anything bad about Kinect and its games.
Commented on 2012-04-12 21:25:47
"This is what us hardcore gamers who actually own a device that is the future of videogames have to put up with."

Hahahaha, pure funny.
Commented on 2012-04-12 21:55:12 In reply to Sath
Posted by Sath
"This is what us hardcore gamers who actually own a device that is the future of videogames have to put up with."

Hahahaha, pure funny.
Explain why it isn't the future of videogames then? Or are you laughing because it's so obvious that it's hilarious how some people are too stupid to see it?
Commented on 2012-04-12 21:56:49 In reply to Corellianrogue
Posted by Corellianrogue
Explain why it isn't the future of videogames then? Or are you laughing because it's so obvious that it's hilarious how some people are too stupid to see it?
I think the word "hardcore" doesnt go hand in had with anything Kinect IMO.

Thats funny.

And the future of videogames, thats funny too in a bad way.

God damnit!!
Commented on 2012-04-12 22:06:53 In reply to Corellianrogue
Posted by Corellianrogue
Explain why it isn't the future of videogames then? Or are you laughing because it's so obvious that it's hilarious how some people are too stupid to see it?
We been through this so many times I dont like to repeat myself, even when its so obvious.
Commented on 2012-04-12 22:09:41 In reply to Corellianrogue
Posted by Corellianrogue
Explain why it isn't the future of videogames then? Or are you laughing because it's so obvious that it's hilarious how some people are too stupid to see it?
Yea.. we're too stupid to see all of the awesome hardcore experiences designed around kinect. Keep that candle burnin, I'm sure they'll come eventually.

That Han Solo dance is just too damn hardcore for me.
Posted by nin1000
I'M HAN SOLO I'M HAN SOLO
I still cant quite understand how they could have done such a thing
What's really remarkable is how tarnished the brand is, that this can't actually hurt it anymore than it's already been damaged. :)
Commented on 2012-04-12 22:11:44 In reply to Sath
Posted by Sath
We been through this so many times I dont like to repeat myself, even when its so obvious.
If it's so obvious then it should be easy for you to say. I can easily say why it is but I'll wait for your answer, you can give up if you can't think of anything though and I'll give my answer then too.
Commented on 2012-04-12 22:13:24
Can you tell us why it's the future of gaming, ya know, without sounding ridiculous?
Commented on 2012-04-12 22:14:09 In reply to nin1000
Posted by nin1000
I'M HAN SOLO I'M HAN SOLO
I still cant quite understand how they could have done such a thing
It's called a parody and the Galactic Dance Off mode is intentially funny. Obviously there are more people without any sense of humour than I thought.
Commented on 2012-04-12 22:14:49
Why waste my time to explain something when majority here is having the same opinion. They do the talking and I just nod in agreement.
The only waste I would do is to laugh at that comment because it was worth it lol
Commented on 2012-04-12 22:14:56 In reply to GriftGFX
Posted by GriftGFX
Can you tell us why it's the future of gaming, ya know, without sounding ridiculous?
Well I'll give Sath a few minutes at least to answer, he deserves a chance afterall.
Commented on 2012-04-12 22:19:08 In reply to Corellianrogue
Posted by Corellianrogue
Well I'll give Sath a few minutes at least to answer, he deserves a chance afterall.
No, that was a challenge for you. What makes you think that kinect is "hardcore?"
Commented on 2012-04-12 22:23:59 In reply to GriftGFX
Posted by GriftGFX
No, that was a challenge for you. What makes you think that kinect is "hardcore?"
He bought it, hence has to justify the purchase. That it the only logical explination....
Commented on 2012-04-12 22:24:10 In reply to Corellianrogue
Posted by Corellianrogue
Well I'll give Sath a few minutes at least to answer, he deserves a chance afterall.
LOL dont mention my name as an excuse for no answer. I am done here, I got my enjoyment by laughing at your comment so leave me out of it and answer Grift instead.
Commented on 2012-04-12 22:24:23 In reply to Sath
Posted by Sath
Why waste my time to explain something when majority here is having the same opinion. They do the talking and I just nod in agreement.
The only waste I would do is to laugh at that comment because it was worth it lol
OK, you've answered and basically given up without wanting to admit it so here's my brief answer. Kinect allows unprecedented freedom in game design thanks to being able to have full body control (although they don't have to use the full body and yes Kinect games can be made that work sitting down, like the podracing in Kinect Star Wars for example) in 3D space. Before anyone says "BUTTT IT GOT NOOOOO BUTTONZZZZ!!!!!!" let me tell you a little secret, when you buy a Kinect Microsoft don't come to your house and take all your joypads away. No, seriously it's true! So developers can make games that combine Kinect AND joypads, like Steel Battalion: Heavy Armor for example. Games can be made that just weren't possible before, like Michael Jackson: The Experience for example or indeed any dancing game with full body tracking, but I'm not into dancing games except the MJ one. What also makes Kinect the future of videogames is that the next Xbox will almost definitely come bundled with a version of Kinect (hopefully Kinect 2) so expect all of the next-gen Xbox games to feature Kinect support in some kind of way, whether it's full Kinect support or at the very least things like the voice support in Mass Effect 3. See, that was pretty easy, I didn't exactly have to rack my brain to type that.
Commented on 2012-04-12 22:26:08
Microsoft, hire this man!

LOL
Commented on 2012-04-12 22:30:50 In reply to Corellianrogue
Posted by Corellianrogue
OK, you've answered and basically given up without wanting to admit it so here's my brief answer. Kinect allows unprecedented freedom in game design thanks to being able to have full body control (although they don't have to use the full body and yes Kinect games can be made that work sitting down, like the podracing in Kinect Star Wars for example) in 3D space. Before anyone says "BUTTT IT GOT NOOOOO BUTTONZZZZ!!!!!!" let me tell you a little secret, when you buy a Kinect Microsoft don't come to your house and take all your joypads away. No, seriously it's true! So developers can make games that combine Kinect AND joypads, like Steel Battalion: Heavy Armor for example. Games can be made that just weren't possible before, like Michael Jackson: The Experience for example or indeed any dancing game with full body tracking, but I'm not into dancing games except the MJ one. What also makes Kinect the future of videogames is that the next Xbox will almost definitely come bundled with a version of Kinect (hopefully Kinect 2) so expect all of the next-gen Xbox games to feature Kinect support in some kind of way, whether it's full Kinect support or at the very least things like the voice support in Mass Effect 3. See, that was pretty easy, I didn't exactly have to rack my brain to type that.
I can tell you didn't rack your brain to type that. Michael Jackson's dancing game is prime evidence of the hardcore nature of this platform.
Commented on 2012-04-12 22:30:54 In reply to Sath
Posted by Sath
Microsoft, hire this man!

LOL
Well I do have have loads of ideas for Kinect games that any developer can have for free if they want, as long as they agree to use them for Kinect games. I just want to see more Kinect games made and be able to actually play the games I've got in my head. I actually had an idea for a Michael Jackson dancing game as soon as "Project Natal" was revealed so that wish sort of came true, I say sort of as it Ubisoft's game wasn't 100% the same as my idea but it's still cool.
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About the game


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  • GriftGFX
    GriftGFX won't be able to perceive the difference. (2 minutes ago)
  • GriftGFX
    GriftGFX @scoobs0688: If you're just talking about resolution I'm actually going to have to agree with him. It's not 4K @ 27" but as you scale beyond that there will be diminishing returns, and eventually you (2 minutes ago)
  • scoobs0688
    scoobs0688 @Zat: no it isn't ;-) (22 minutes ago)
  • asdfg
    asdfg @GriftGFX: will try kf2 but got stuck in evolve, runs so much better than when i had my old card back in alpha. :D (53 minutes ago)
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    Moonwalker this IS an open world after all. Ah well....that said, i am enjoying it. But in no way is this game a 9, let alone a 10 for me....yet. Hopefully that'll change. (1 Hour ago)
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    Moonwalker that right. I truly think the game could have benefitted from some towns, like in Witcher 3, with people just doing their things. Yes i know MGS is not an RPG, but it sure has some RPG elements and (1 Hour ago)
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