Sierra and The Odd Gentlemen have released The Vision, the first of four developer diaries for the adventure game King's Quest. In this video Creative Director Matt Korba and Producer Lindsey Rostal talk about how they brought the game into a new era. The first chapter will be available to download later this year on PC and consoles.
that shits expensive to do. (6 minutes ago)
I'd rather stuff like glass reacted realistically via physics, than have realistic reflections and refraction via multiple light bounces (7 minutes ago)
rather than wasted processing power concentrating on stuff with little beneficial trade offs compared to hack techniques (10 minutes ago)
It's not entirely surprising, though. Hybrid rendering was always going to be the way forward. It depends how efficient it is, but I'd still rather devs do something with physics and AI (11 minutes ago)
@Melmoth: Remedy's tech demo just makes me want a Blade Runner 2049 game now. Yes, I think I'd probably get aroused if a BR2049 game were announced by them using that tech. (12 minutes ago)
@crookedmind: so is people overreacting on the steam reviews like usual? (4 Hours ago)
@droezelke: what is plagiarized exactly? they ripped models and tracks from another game? because it just looks like another futuristic racer to me? (4 Hours ago)