Kingdom Come: Deliverance, the realistic medieval RPG from Warhorse Studios is now on Kickstarter seeking $500k to launch in Q4 2015 on PC, Mac, Linux, PS4 and Xbox One. New screenshots, gameplay trailer and more details inside for this promising CryEngine-powered title.
Warhorse Studios Launches Kickstarter For
Kingdom Come: Deliverance
Sets US$500k (UK £$300k) Goal To Fuel Ongoing Investment in the Game
Prague, Czech Republic – January 22, 2014 – Today Warhorse Studios launched a Kickstarter for Kingdom Come: Deliverance, the AAA PC and next-gen console title slated for a 2015 release.
Game Director and Lead Designer Dan Vávra explains: “So far US$1.5m has been invested into Kingdom Come: Deliverance, largely from a single investor outside the games industry. This is a big and expensive game, and we could hardly hope to raise the entire budget needed on Kickstarter alone. Since game publishers are not throwing money at us, we’ve made a deal with our investor: if we raise the relatively reasonable sum of US$500k, it is proof for him that the game has potential, and he would continue to finance us. Anything over the sum we’re asking for will allow us to create additional content and a better overall product.”
Kingdom Come: Deliverance is an open world, action-adventure RPG developed by a veteran team composed of talent that played key roles in the Mafia, Crysis, ArmA and Operation Flashpoint franchises. Set during the Holy Roman Empire during the late Middle Ages, Kingdom Come: Deliverance is rich with historically authentic characters, themes and warfare.
Donate to the Kickstarter at http://www.kickstarter.com/projects/1294225970/kin... Get the latest news on the game from its Facebook page (www.facebook.com/kingdomcomerpg) and official site (www.kingdomcomerpg.com). Follow Warhorse on Facebook (www.facebook.com/WarhorseStudios) or Twitter (@WarhorseStudios) to get studio news.
@KORNdog: they needed the publicity and also needed to make a good first impression in terms of the visuals. they are really good devs but I can;t help but think they have always been a bit dodgy (13 minutes ago)
@droezelke: which is probably why they don't want to show it. although it is weird that the xbox trailer is already downgraded compared to the main release of the trailer. (2 Hours ago)
@KORNdog: I other words: won't even look close to it on consoles :-) (2 Hours ago)
[url] the machine that ran the cyberpunk demo. (2 Hours ago)
they even showed it a year or so ago. demo on stage there was a sleeping horde he used to take out a camp of human enemies. then they played the same thing with snow and the freakers wearn't there. (2 Hours ago)
one that's effected by camps you take out, whether it needs to feed, whether it needs to sleep, the weather itself etc. (2 Hours ago)
@droezelke: some are, obviously they need to place some specifically for the sake of challenge. but the devs have also shown and said there is a dynamic horde that moves (3 Hours ago)