Here comes a new indie title and quiet a weird one from Pathologic devs. Funded in part through Kickstarter last year, the backstory itself is interesting as the game idea came from an anonymous e-mail (details here). In a wooden house, the player receive visits from strange guests that want to play hide-and-seek. To win, the player needs to remain alive and maintain the character's sanity until sunrise while finding and mending the breaches that let the Visitors inside.
@crookedmind: The story has a moral??? Guy gets stuck, cuts off arm, is rescued in time. That is it. (43 minutes ago)
the moral of the story is: always carry a swiss army knife. lol (1 Hour ago)
... and what you're saying to do haha (1 Hour ago)
He's a naive climber that instead of learning the safety and the risks involved with what he's doing, he thinks if he's ever in a bind, technology will save him... which is exactly were he was wrong. (1 Hour ago)
@Sdarts: That isn't the message at all... (1 Hour ago)