TRAILER | PS4 Thursday, June 2, 2016 | 7:22 PM

KOF XIV: Team Art of Fighting trailer

KOF XIV: Team Art of Fighting trailer

The latest trailer of The King of Fighters XIV shows the Kyokugenryu Karate skills of Ryo Sakazaki, Yuri Sakazaki, and Robert Garcia.

Team Art of Fighting Trailer

All comments

Commented on 2016-06-02 20:35:36
Barf bucket... please. Personally, I think this looks even worse than Crapcom's SFIV abomination and at this point even cel-shaders would make it look better. They really need to step it up. At least animations and gameplay seem alright. Come on SNK, go get some help from Arc, they know their shit... :-/
Commented on 2016-06-02 20:43:10
Akumajo incoming to tell us how we are haters and he's the only true KoF fan.

Seriously the stage looks like a PS2 game. Look at that friggin ground texture. Jeeze, it looks SO bad. What ever posessed them to go from the most amazing looking 2D-game ever made to this garbage?
Commented on 2016-06-02 20:45:25 In reply to Megido
Posted by Megido
Akumajo incoming to tell us how we are haters and he's the only true KoF fan.
Well how many copies of KOF13 do you own? And please don't even count the Steam version.

I think you've nailed down why this is especially jarring: SNK has a long history of amazing sprite work and solid art direction.

I'm still going to buy it, but it's very ugly.
Commented on 2016-06-02 20:56:01
I only have the one copy of the deluxe version, on PS3. Is buying it once not enough? :P
Commented on 2016-06-02 20:58:31
You don't own the arcade cabinet? What a joke ;)
Commented on 2016-06-02 20:59:28
You are right, i'm a disgrace. I'm sure Akumajou bought at least 3 cabinets.

On that note, did SFV get direct input support yet? :P
Commented on 2016-06-03 01:48:50 In reply to Megido
Posted by Megido
Akumajo incoming to tell us how we are haters and he's the only true KoF fan.

Seriously the stage looks like a PS2 game. Look at that friggin ground texture. Jeeze, it looks SO bad. What ever posessed them to go from the most amazing looking 2D-game ever made to this garbage?
Lets meet up an an arcade...I'll show you the Hao Sho Ko Ken!

You guys are mostly FPS fans...crapping on these 3d polygon graphics engine fighting games from the 90s...

I bet you weren't crapping on Doom being a throwback with NO variety in stages despite being in the space age future.
Commented on 2016-06-03 08:30:27
Can't tell if trolling or just weird.

At nay rate, i'm not saying anything about the gameplay. Just the graphics looks really, REALLY bad. Which sucks, as Kof XIII looks fantastic.

As for Doom...it plays great and looks great too, so i have no reason to complain. This might play amazingly, i don't know, but the graphics still look awful to the point where i think they should have just stuck with 2D.
Commented on 2016-06-03 16:06:23
Money problems probably. I know Hayashi the team Ninja head said something about their games not being funded like most Western games and Capcom had to have Sony's financial backing for SFV so one can imagine the tough spot SNK is in.
Commented on 2016-06-04 22:45:32 In reply to melodeon
Posted by Megido
Can't tell if trolling or just weird.

At nay rate, i'm not saying anything about the gameplay. Just the graphics looks really, REALLY bad. Which sucks, as Kof XIII looks fantastic.

As for Doom...it plays great and looks great too, so i have no reason to complain. This might play amazingly, i don't know, but the graphics still look awful to the point where i think they should have just stuck with 2D.
What's weird about issuing a challenge to show up at an arcade? unless U.S. fear culture has you thinking some deviant sexual crap.

I've played all Kof games...I've seen the SNK art style and as far as being a serious attempt at 3d polygon graphics engine in the animation heavy King of Fighter series... remember that Athena snaps her fingers and switches outfits, clothes rip in KoF 94/95 and Iori had that evil Orochi influence sending him over board animation art wise...stuff that Street Fighter somewhat copied like the tag system but instead of turns they turned to tag.

BTW Street Fighter 1 1987 is a hard to play, beautiful but sucky to play game...a far cry from SFII... we all know that Street Fighter IV sucked but because there was a lot of nostalgic brainwashed SFII fans on Xbox...they were giving the game a free pass...this game looks nearly no different but obviously better because working on one hardware will allow them to actually do the herculean effort of doing the 2d animations justice in 3d polygons.

As I predicted...you forgive all the awful flaws in Doom...not surprised...

Look...unless you went to arcades and had an independent non Nintendo brainwashed 90s fighting game mentality and you learned how to play KoF and Virtua Fighter and even Fighting Vipers you would appreciate the effort...you can criticize but if you don't support games they simply DO NOT GET SEQUELS

Thats why you got all this crap generation of Call of Duty and clones.
Posted by melodeon
Money problems probably. I know Hayashi the team Ninja head said something about their games not being funded like most Western games and Capcom had to have Sony's financial backing for SFV so one can imagine the tough spot SNK is in.
Big deal...why should "their games be funded like Western devs" and who in Western dev is getting financial backing?

Have you forgotten that these classic games like Street Fighter, King of Fighters, Tekken, Virtua Fighters, Fighting Vipers, etc started out on a single specific hardware platform?

It's been three years since the PS4 was released...remember all that "easy to dev for" hype? the seventh CPU core was unlocked by Sony dev kit devs early last year and the hardware is well documented...

Making 3d polygon games is NOT easy or cakewalk other wise we would see these "homebrew liars hackers" actually produce real videogames instead of piracy enable or cheat enables.

Hell even making 2d graphics isn't easy because when they made Guilty Gear and King of Fighters last gen, the resolution demanded higher quality art assets which results in a lot of time to develop that art...just like each premium car in Gran Turismo 5/6 takes a month or so to model.
Commented on 2016-06-04 22:50:13
If you could perhaps strawman a bit less, Akumajo, we would have something to talk about. However, you seem to have no interest in what anyone is actually saying so much as you want to go on about how good of a KoF fan you are.
Commented on 2016-06-05 22:56:55 In reply to Akumajo
This guy is delusional. The game looks like shit graphically. There was no point in even making it 3D if it is going to look and move like crap. It looks liek they were too lazy or cheap to use sprites so they pasted terrible outdated polygon graphics over them. At least in SFV they look like they took their time with animations while still keeping the 2D feel. I can look at it and see that being in 3d added something to the game. This stiff ass shit should be called Maximum Impact 3.
Commented on 2016-06-07 02:58:02 In reply to kwamejackson
Posted by kwamejackson
This guy is delusional. The game looks like shit graphically. There was no point in even making it 3D if it is going to look and move like crap. It looks liek they were too lazy or cheap to use sprites so they pasted terrible outdated polygon graphics over them. At least in SFV they look like they took their time with animations while still keeping the 2D feel. I can look at it and see that being in 3d added something to the game. This stiff ass shit should be called Maximum Impact 3.
You are the type of person who doesn't support old school fighting games, go back to playing your Doom game.
Commented on 2016-06-07 10:03:38 In reply to Akumajo
Posted by Akumajo
You are the type of person who doesn't support old school fighting games, go back to playing your Doom game.
if anything it sounds like he's a old-school purist who wants his KOF to be like the previous, absolutely lovely looking release with 2D sprites.... not this PS2 era looking monstrosity. seriously, this thing looks worse then bloody roar on PS2 graphically, and we all know how old that is now.
Commented on 2016-06-07 17:30:29
I'm excited to play KOF14 but the visuals are terrible. And let's not forget that SNK's 2D games are pretty much all beautiful.

And Doom is a pretty good old school throwback with beautiful visuals ;)
Commented on 2016-06-08 02:41:17 In reply to KORNdog
Posted by KORNdog
if anything it sounds like he's a old-school purist who wants his KOF to be like the previous, absolutely lovely looking release with 2D sprites.... not this PS2 era looking monstrosity. seriously, this thing looks worse then bloody roar on PS2 graphically, and we all know how old that is now.
Korndog seriously?? Go back and play Street Fighter IV and although that has a different art style, this King of Fighters sequel is doing a lot more this GEN...as for using the term PS2...

That was a great console, extremely well designed...might even have been more powerful if SEGA had not rushed and leaked their Katana/Blackbelt tech specs from not having proper NDAs and wasting time with overhyped companies...had Sega waited and designed their console for 2000 or 2001 and had more power then Sony would follow suit...

Still the PS2 had amazing graphics for it's time...that you use it to devalue it shows some hypocrisy.

PS3 had two fine and full of art and gameplay King of Fighters and they were both 2d graphics...did you buy them then brand new at launch or did you just wait for bargain bin cause you were too busy playing CoD?

Look at the SNK art style of the 90s that is what this game is targetting...Im using a large computer monitor to see the gameplay and graphics...and it's a work in progress not a final build.

Also everyone knows that fighting games improve with sequels...was Street Fighter IV perfect? was Street Fighter 1 perfect?
Commented on 2016-06-08 10:21:52 In reply to Akumajo
Posted by Akumajo
Still the PS2 had amazing graphics for it's time...that you use it to devalue it shows some hypocrisy.
key words being "had" and "for it's time". welcome to 2016. it's 16 years after and 3 generations of consoles on...and yet your using this as your argument. i'm sorry my expectations for the genre increase and yours didn't. don't blame me for your low ass standards.
Posted by Akumajo
PS3 had two fine and full of art and gameplay King of Fighters and they were both 2d graphics...did you buy them then brand new at launch or did you just wait for bargain bin cause you were too busy playing CoD?
you really need to stop with this BS assumption that because people don't like your precious new shitty looking KOF they're automatically call of duty players. it's an empty argument and one you can't win.

but yes, i bought KOF XIII New (XII was too bare bones for it to be worth anyones money and it's online code was fucking pathetic to be honest with you) i like KOF more than any other fighter, and ultimately the reason i even own games like capcom vs SNK2. XIII was practically perfection both gameplay and visually. but this...this looks like a steaming turd...i've seen better looking free to play fighters. if they can't be arsed to put the effort into making it look as nice as their LAST GAME...then i can't be arsed to put the effort into opening my wallet. it's not that difficult of a concept to grasp, even for you.
Commented on 2016-06-09 02:26:26 In reply to KORNdog
Posted by KORNdog
you really need to stop with this BS assumption that because people don't like your precious new shitty looking KOF they're automatically call of duty players. it's an empty argument and one you can't win.

but yes, i bought KOF XIII New (XII was too bare bones for it to be worth anyones money and it's online code was fucking pathetic to be honest with you) i like KOF more than any other fighter, and ultimately the reason i even own games like capcom vs SNK2. XIII was practically perfection both gameplay and visually. but this...this looks like a steaming turd...i've seen better looking free to play fighters. if they can't be arsed to put the effort into making it look as nice as their LAST GAME...then i can't be arsed to put the effort into opening my wallet. it's not that difficult of a concept to grasp, even for you.
Just a history lesson and food for thought.

Neo Geo came out in Japan in late 80s, early 90s and of course was a pure 2d console that destroyed anything until the Sega Saturn plus the 4MB Cartridge and in theory the N64+4MB expansion pack however the latter barely got 2d games, let alone true 2d fighting games.

The guy who helped create Street Fighter 1 at Capcom, left to be part of SNK.

There he created and designed Fatal Fury series and Art of Fighting series.
Fatal Fury takes place on a tournament called "The King of Fighters" and this is evident in all ports or conversions to rival or lesser consoles.

Then in 1994, late in that year was when The King of Fighters 94 was actually released...four years AFTER the Neo Geo console was out in retail and Arcades.

Meaning as dev team, they were practically masters of the Neo Geo hardware...now do yourself a favor and compare games on any console, even the crappiest ones and games developed by experienced first/second and even third party devs.

Did you play Contra Hard Corps? that is a MegaDrive/Genesis game doing features once thought to ONLY be done by SNES Mode 7.

Now SNK-Playmore has tried making a 3d King of Fighters game before and even Sega's Genki team made a launch era Virtua Fighter 3TB with a simulated team match.

So far unless proven otherwise, they are trying to revisit and revive the franchise because apparently despite being multi-platform (it actually costs more money to make and more to recoup) and being a 2d masterpiece, the game just did not sell enough copies outside Japan while in Japan sales are as usual but weren't stellar.

So this KoF is getting whiny and rather tiresome internet hate and dislike...so who should the devs trust? the vocal fans? Seems like they didn't buy KoF XIII or really were veterans of the KoF series to know that the games are really all about gameplay with it's OWN fighting game system that is NOT a Street Fighter clone.

So far as I have analyzed whenever I get a chance all the videos from gamersyde, I see a lot of potential and capturing of the spirit of the old 2d games but like Street Fighter IV series...some special moves and bam! 3d polygon zooming and what not.

Gameplay looks spot on for something that's a work in progress and if you know fighting games...they improve every year.

Now look at the nostalgia with Doom and how that game plays a lot like a mash up of CoD...and I didn't see any detractors saying anything about why Mars human habitat lacks sections with trees and green parks or rivers and wild life brought over from Earth...after all we already have farms here right? all the stages have the same repeating color palette...and NO ONE really complained about that detail.
hell there should have been a snow level.
Commented on 2016-06-09 10:20:59 In reply to Akumajo
Posted by Akumajo
So this KoF is getting whiny and rather tiresome internet hate and dislike...so who should the devs trust? the vocal fans? Seems like they didn't buy KoF XIII or really were veterans of the KoF series to know that the games are really all about gameplay with it's OWN fighting game system that is NOT a Street Fighter clone.

So far as I have analyzed whenever I get a chance all the videos from gamersyde, I see a lot of potential and capturing of the spirit of the old 2d games but like Street Fighter IV series...some special moves and bam! 3d polygon zooming and what not.

Gameplay looks spot on for something that's a work in progress and if you know fighting games...they improve every year.
so let me get this straight. your entire defense of the criticisms being directed at the games VISUALS, which ARE objectively shit...is that the gameplay is great?

are you fucking kidding me? you're like one of those morons who bring gameplay talk into a graphics discussion on gaf. learn to differentiate gameplay complaints and graphical ones. lol
Commented on 2016-06-10 02:26:37 In reply to KORNdog
Posted by KORNdog
so let me get this straight. your entire defense of the criticisms being directed at the games VISUALS, which ARE objectively shit...is that the gameplay is great?

are you fucking kidding me? you're like one of those morons who bring gameplay talk into a graphics discussion on gaf. learn to differentiate gameplay complaints and graphical ones. lol
And you are part of the problem of the "vocal critics" who make all these bold claims but never snow up day one to buy the games retail new and not at gamestop-robbery preowned, play the games, master them and THEN talk...all that debate minded mentality instead of realizing what you are writing down will be forgotten as you find the next thing to complain about in the next game you don't understand.

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