Bande-Annonce PC

Le studio Kyodai vient de dévoiler Project Elea, un jeu d'aventure inspiré des grands classiques de science-fiction. Compatible Oculus Rift, le jeu sous Unreal Engine 4 vous fait suivre l'histoire d'Elea Catherine Jones qui après avoir repris conscience se rend compte qu'elle est bloquée dans sa cabine, l'I.A. de la station Pilgrimage II ne fonctionne plus et les autres passagers ont déjà évacué. Plus de détails, images et un teaser à l'intérieur.



Kyodai Unveils “Project Elea”, an Original First Person Storytelling Adventure

Sofia (February 9th, 2016) – Bulgaria-based game studio Kyodai Ltd. today released the debut teaser of “Project Elea”, an interactive storytelling adventure inspired by the work of the classic 20th century sci-fi authors. Among other themes, the game narrative will examine human existence and identity in the context of interstellar travel and the wake of the omniscient A.I. “Project Elea” is using the powerful Unreal Engine 4, PBR materials for realistic lighting and will be played in a VR and non-VR surrounding environment.

What’s the game about?
Voyager 1231 River Elea Catherine Jones regains consciousness to find herself locked down in her own cabin. Kazumi, the omniscient A.I. host of Pilgrimage II, is offline for the first time in mission history, keeping her blocked. It won’t be long before Elea realizes that everybody else has evacuated and she is left all alone on a Worldtree-class starship.
Playing as Elea, you will navigate the hallways, control rooms and ecosystems of Pilgrimage II, the ship set to colonize Solace, a yet unexplored Earth-like exoplanet. In order to save the ship and uncover the mystery behind the disappearance of pioneering mission Pilgrimage I 15 years ago, you’ll have to aid crippled Kazumi in fighting off an eccentric invasive intelligence that wants to take control, that has been waiting in the darkness of space, preparing...
As Elea explores clues and executes manual overrides to restore Kazumi’s hijacked virtual memory, she will slowly come to realize it’s the lapses in her own memory and the imprints of a personal tragedy that she must deal with first.

Project’s Elea key features?
• Immerse yourself in the fully explorable and beautifully created fictional world of Project Elea. Claustrophobic old-school space environments alternate with beautiful vistas and highly detailed interiors thanks to Unreal Engine 4.
• A Dramatic Story: Project Elea offers a rich and unsettling narrative, inspired by the books of classic Sci-Fi authors like Stanislaw Lem, Arthur C. Clarke and Frank Herbert.
• Interact with almost anything in the game; solve logical puzzles, including periodic physically based distractions.
• Constant addition of new gameplay scenarios throughout the game.

The reason you are making this game?
We love story-driven games and believe the medium can be the next big thing in regard to storytelling. We adore games like Soma, Everybody's Gone to the Rapture, The Vanishing of Ethan Carter, Gone Home, The Unfinished Swan, etc. Project Elea is our own attempts to tell an asymmetric multilayered story from the perspective of the player. Virtual Reality is another logical reason, because of the level of immersion it can add to the whole package - Sci-Fi and VR are a match made in heaven. Last but not least, even though Kyodai is a new studio, each of us has been a part of this industry for a very long time, so we felt the moment has come to leave our own trace in gaming history.

Platforms?
Currently, we are developing Project Elea for PC only. In addition, we’re working with Oculus Rift Development Kit 2 (DK2) for VR compatibility. Of course, we’re hoping to eventually bring it to other platforms like Sony PlayStation 4, Microsoft Xbox One and Nintendo’s upcoming next-gen console.

Who we are?
Kyodai Ltd. is a small Bulgarian studio, founded in late 2015 by Ivaylo Koralsky (https://twitter.com/Koralestes) and Todor Todorov (https://twitter.com/tosith). In Japanese, Kyodai means “brothers” and this is a motto that unites our team. Ivaylo is a journalist and editor with more than ten years of experience in gaming related media (magazines, websites) and co-founder of the first Bulgarian multiplatform magazine “NeoGamer”. Todor is a seasoned architect and interior designer, who left his safe job and ventured into his childhood dream – game development. Before founding Kyodai he worked on the Assassin’s Creed Series – Assassin’s Creed IV: Blackflag and Assassin’s Creed Rogue.
Currently, Kyodai supports a compact team of employees in Sofia and Varna, Bulgaria.

3 images

  • Kyodai dévoile Project Elea - 3 images
  • Kyodai dévoile Project Elea - 3 images
  • Kyodai dévoile Project Elea - 3 images

Concept Art

  • Kyodai dévoile Project Elea - Concept Art
bosozoku - Viré pour faute grave
bosozoku
Commentaire du 10/02/2016 à 20:16:08
J'aime bien ce genre d'histoire et d'ambiance, pouruqoi pas...
En réponse à
A propos du jeu
Plateformes
PC
Edité par
Kyodai Ltd.
Developpé par
Kyodai Ltd.
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • reneyvane

    reneyvane @TheDud: ..tout est pensé pour les console (QTE/Niveau en couloir/Impossible de revenir dans des lieux...). Même au clavier/souris, tu multiplies les roulades car la caméra coller au dos héros = pad. (il y a 1 Jour)

  • reneyvane

    reneyvane @TheDud: Oui, TW2 est sorti d'abord sur pc et était évidemment techniquement > xbox360 mais alors que le 1ier jeu exclusif au pc était pensé clavier/souris, TW2 à été développé avant tout pour le pad. (il y a 1 Jour)

  • TheDud

    TheDud @reneyvane: Non TW2 etait lead PC et sorti bien avant la version console. C'est d'ailleurs l'un des jeux (avec BF3) à m'avoir fait monter un PC gamer à l'époque (il y a 2 Jours)

  • TheDud

    TheDud est même supérieur en tout point (et pourtant j'aime profondément TW3° (il y a 2 Jours)

  • TheDud

    TheDud @Blackninja: non TW3 ne lui est pas superieur. Je pensais comme toi avant la maj avec ce DLC (qu'il faut faire absolument DANS l'histoire et avant la fin et l'addition du path tracing. En fait il lui (il y a 2 Jours)

  • Soda

    Soda Cyberpunk 2077 jouable gratuitement ce weekend ! (re)Donnez lui une chance, grand jeu ! (il y a 3 Jours)

  • face2papalocust

    face2papalocust @Driftwood: Je viens de regarder le bonhomme a eu une sacré vie c'était pas juste Shwarzy Morricone,Mac Cartney ont écrit une chanson carrément pour lui.Oo (il y a 4 Jours)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Aussi sur Gamersyde