Rockstar have just revealed some new screens for L.A. Noire (The High Life of Los Angeles, 1947) and gives some more details about the game.
The post-war economic boom and full-fledged glory of Hollywood’s golden era brought a new, revitalized air of glamour and prestige to the world of Los Angeles in 1947. In L.A. Noire, this is exemplified by high-end mansions flanked by luxury vehicles, exclusive restaurants and top class shops... all catering to the idle class.
Detective Cole Phelps will soon learn firsthand though what they say about all that glitters. With power comes ruthlessness, with wealth and privilege come greed, with fame comes desperation - and below that high-gloss sheen lie the darkest of souls.
@GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (17 minutes ago)
Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (18 minutes ago)
For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (19 minutes ago)
@GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (20 minutes ago)
Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (22 minutes ago)
And like.. what's the purpose of the loot itself. (22 minutes ago)
@GriftGFX: I feel like what the loot is will determine the way people play. Will there be the standard common to Legendary loot? Will some loot be harder to navigate to, if so, will it be worth it? (24 minutes ago)