As planned, we showed you a very tiny bit of Rise of the Tomb Raider because of the NDA restrictions we had to follow. We were still able to take you to the Soviet Installation hub, which you can now also discover in the replay video of the livestream. There are neither story related spoilers nor puzzle solving sequences in the video. We only show the location of a bunch of collectibles and a single environment. UPDATE 2: Game designer Brian Horton announced that all cutscenes are rendered are 1440 x 1080, something the amount of post-fx they use made it difficult for us to see the first time around.
@GriftGFX: Doesn't that make DotA a team RTS with heroes? :P (11 minutes ago)
That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (5 Hours ago)
OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (6 Hours ago)
DirtyBomb did something that was at the time unique. You could not call it unique anymore. (6 Hours ago)
@Tinks: I know you think that. But they're not really the same genre. (6 Hours ago)
I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (6 Hours ago)
some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (6 Hours ago)