TRAILER | PC Sunday, August 30, 2015 | 1:06 PM

Layers of Fear has hit Early Access

Layers of Fear has hit Early Access

The psychedelic horror title we talked about a couple of weeks ago has hit Early Acess on Steam. Layers of Fear plunges you into the mad mind of a painter who whish to finish his magnum opus.

Gameplay Trailer

All comments

Commented on 2015-08-30 21:40:58
The art and graphics look outstanding (apart from the aliasing and frame-rate), really creepy atmosphere love the decor and furnishings and the modified artworks. and it looks like the gameplay will be scary and interesting also. Looks like it would be good on the rift, but will probably have to have a graphics downgrade to run at 75fps on it.
Commented on 2015-09-01 09:43:04
This game is really good so far. The atmosphere is spot on, reminds me a bit of the silent hill PT. I didn't have any problems w/ performance but am running on sli 980's. The game is currently in Early Access so its still probably awaiting optimization so YMMV. One annoying thing was it didn't have the option to invert Y axis for controller or mouse. You can edit the controller xml files to make it work but its another sign of how early the game is.
Commented on 2015-09-01 12:22:08
on a gt980ti overclocked ive had to run it at 1440p instead of 4k to get a consistent framerate over 60fps, but dang does it look great. The atmosphere is spot on too, looking forward to the development.

About the game


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    Tiz @GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (23 minutes ago)
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    GriftGFX Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (25 minutes ago)
  • Tiz
    Tiz For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (25 minutes ago)
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    Tiz @GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (27 minutes ago)
  • Tiz
    Tiz Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (29 minutes ago)
  • GriftGFX
    GriftGFX And like.. what's the purpose of the loot itself. (29 minutes ago)
  • Tiz
    Tiz @GriftGFX: I feel like what the loot is will determine the way people play. Will there be the standard common to Legendary loot? Will some loot be harder to navigate to, if so, will it be worth it? (30 minutes ago)
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