TRAILER | PC Monday, January 20, 2014 | 10:06 PM

Light on Path of Shadows

Light on Path of Shadows

You've certainly already heard about it but we didn't talk about Path of Shadows here. What started as a student project could lead into a pretty good new franchise for stealth fans. The devs from Lince Works cite Tenchu, Mark of the Ninja and Dishonored as inspirations, enough to get you interested at least. In this third-person stealth title, you play a reborn warrior who has to save a mysterious deity. The Shadow Control power allows you to create your own darkness areas or teleport between shadows, therefore you can bring death at every corner or move like a ghost. If it's not done yet, download the original protoype build while the studio is porting the game engine to Unity3D and will launch a Kickstarter campaign soon.

IGF 2014 Trailer

All comments

Commented on 2014-01-21 05:51:57
Cartoony Tenchu.
Commented on 2014-01-21 07:45:06
Played the build of it last year, despite the jank, saw a lot of promise. I just wish it had Tenchu style death from above takedowns from rooftops. Moving from shadow to shadow and creating shadow zones was a lot of fun, especially when you got spotted.
Commented on 2014-01-21 09:02:59
These lights on his back are not very stealthy. :-)
Commented on 2014-01-23 22:58:27
Sold.

GIVE IT TO ME NOW!

About the game


What's up?
  • Moonwalker
    Moonwalker @KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (9 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (9 Hours ago)
  • KORNdog
    KORNdog i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (10 Hours ago)
  • KORNdog
    KORNdog @Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (10 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (10 Hours ago)
  • KORNdog
    KORNdog @Moonwalker: it still looks all kinda of garbage though. lol (11 Hours ago)
  • Moonwalker
    Moonwalker tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (11 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories