You've certainly already heard about it but we didn't talk about Path of Shadows here. What started as a student project could lead into a pretty good new franchise for stealth fans. The devs from Lince Works cite Tenchu, Mark of the Ninja and Dishonored as inspirations, enough to get you interested at least. In this third-person stealth title, you play a reborn warrior who has to save a mysterious deity. The Shadow Control power allows you to create your own darkness areas or teleport between shadows, therefore you can bring death at every corner or move like a ghost. If it's not done yet, download the original protoype build while the studio is porting the game engine to Unity3D and will launch a Kickstarter campaign soon.
even wii is taking more of my time. (1 Hour ago)
my ps4 is fuckin dead so much trite games i think the last time i booted her up for the sales and nothing else. fuckin waste of monye. ps4pro? lol so much better enjoying some ps3/360 titles nowdays. (1 Hour ago)
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (9 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (10 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (10 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (10 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (10 Hours ago)