It's coming finally ! Famitsu just revealed a lot of informations about Lost Odyssey, the game engine, the combat system and the playable demo, as well as an awesome screenshot. See more in the news. Update : Full scans added!
The game engine will run at 30 fps, and the character models for the movies are almost identical to the realtime models, which have been checked closely by Inoue, the character designer. We also learn the game will use a command menu driven interface for the combats, we'll get the powers of any enemy defeated, and there'll be no game over, as the main character is immortal. At least, a few words about the demo. It will be available in Japan in early November, it will last about one hour and won't feature anything but the most basic parts of the combat system. No character growth system as well. We can't wait to grab you videos of the game next week, at TGS.