It's coming finally ! Famitsu just revealed a lot of informations about Lost Odyssey, the game engine, the combat system and the playable demo, as well as an awesome screenshot. See more in the news. Update : Full scans added!
The game engine will run at 30 fps, and the character models for the movies are almost identical to the realtime models, which have been checked closely by Inoue, the character designer. We also learn the game will use a command menu driven interface for the combats, we'll get the powers of any enemy defeated, and there'll be no game over, as the main character is immortal. At least, a few words about the demo. It will be available in Japan in early November, it will last about one hour and won't feature anything but the most basic parts of the combat system. No character growth system as well. We can't wait to grab you videos of the game next week, at TGS.
But there's just no explanation for: "At some point soon, we better get busy making babies." This is simply just really terrible writing. (5 Hours ago)
These 2 posts explain a little what most likely happened: [url] / [url] (5 Hours ago)
They were probably pressured to make it honestly (5 Hours ago)
@Sdarts: I know, it's too much. I think I'm starting to understand why some of key people at Bioware left. They saw a shitstorm comin and they jumped ship. (6 Hours ago)
ME:A is a disgrace and disrespect to the ME franchise and everyone that worked on the first 3 games, and everyone that was/is a ME fan. (6 Hours ago)
But the really, truly worst part is the writing and dialogue. I'm no writer, not even an aspiring to be one, and I'm very confident I wouldn't write this badly. (6 Hours ago)
@MikeManiac61: I watched it a 2nd time, Jesus Fuck! What happened to BioWare? And most important, what the fuck happened with QA in gaming? I swear QA is the least desirable job in the gaming industry (6 Hours ago)