Epiphany Games has announced Majestic Nights, an episodic isometric RPG-thriller set in an alternative 80s world where conspiracy theories turn out to be true. Player controls Cardholder, an operative responsible or not of some of the biggest conspiracy events and Cal, a P.I. with a shadowy past. It features real-time stealth and combat mechanics, investigation, evidence to collect and a promisingsoundtrack. Six chapters are planned for this season and will be released on a monthly basis starting in October. But in September you'll be able to play for free Chapter 0 - Sunset After Dark, the prologue to the game.
Epiphany Games Announces Majestic Nights: Season One
On this day 40 years ago, the Apollo 11 was making its way back down to Earth, shortly to land in the Pacific Ocean… or so They say...
Sydney, 23rd July 2014 – Epiphany Games announces the debut season of its RPG series Majestic Nights, an episodic role-playing-thriller set in an alternate 1980s where all conspiracy theories, past and present, are True.
You play as Cardholder: an intelligence operative who may or may not have been present at -- or even responsible for -- many of the biggest conspiracy events in history; and Cal, a humble Private Investigator whose own past is shrouded in secrets unknown even to herself.
“What people don’t understand about the moon landing is that all the conspiracy theorists are totally correct,” said Morgan Lean, CEO of Epiphany Games. “People walk around knowing all the facts and yet not seeing the Truth. So if the only way to package the actual reality of the situation is as entertainment, then it’s our responsibility to do exactly that!”
With fast, light mechanics, the game has been developed to engross players in a shadowy world of conspiracy with an over-the-top 1980s aesthetic. Players will use wits, stealth and sometimes even a little force to investigate, explore, and acquire ever more clues for their big string-covered wall of conspiracies.
“We wanted to create a game thatwas simple to play and just let people dive into the story,” said Sam Jensen, lead designer. “The story and the world are the forefront of this game – they’re the star of the show and we want everything the game does to support that.”
Season One of Majestic Nights takes place over six chapters, which work as a complete story or as standalone experiences. ‘Chapter Zero – Sunset After Dark’, a prologue to the series, will be made available for free. Each subsequent chapter of the core series will be paid, and season passes will also be available.
Loading taking too long? Why not buy a shorter loading bar!! (15 minutes ago)
And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (6 Hours ago)
@MrWhite: No, not really. There are loads of examples of games with microtransactions that don't influence the game design or pollute the basic user experience. (6 Hours ago)
Could you imagine back when arena shooters like Q3A were very popular, and the cunts introduced pay to win bollocks like EA, 2k, Activision et al are doing? Imagine what that would have done. (8 Hours ago)
meanwhile on the other end, some kid who just bought the game is playing as Wigan, but they're playing like Real Madrid and giving your superstars a tanking. Time to dip into your pocket to buy packs (8 Hours ago)
Online play is so heavily scripted, your team inexplicably feels like a bunch of fat pub players in a sunday league side, and you're supposed to be in control of world class athletes (8 Hours ago)
I mean, if you look at Fifa online, I've been saying for years that thing is a fix and my mates looked at me like I was mental. (8 Hours ago)