TRAILER | X360, PS3 Tuesday, March 16, 2010 | 6:40 PM

Majin and the Forsaken Kingdom unveiled

Majin and the Forsaken Kingdom unveiled

Namco Bandai released a trailer of Majin and the Forsaken Kingdom, a game that will probably remind you a bit of Team ICO's work. The player will be asked to play the role of a young explorer and will be accompanied by a strange creature controlled by the AI. The game will feature puzzles, exploration and combat and will be released on Xbox 360 and Playstation 3 next summer. It is also worth mentioning that the team behind it was reponsible for Folklore.
Update: HD trailer now available and a gallery added.

trailer
Download: WMV | MP4 | AVI
HD Trailer

All comments

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Commented on 2010-03-16 18:54:47
I have been keeping an eye on this for a while. I really like what I am seeing. Some nice ideas of gameplay in this video :)
Commented on 2010-03-16 19:05:22 In reply to alimokrane
Day one baby!!!
¨
First time I see this XD

Looks awesome.
Commented on 2010-03-16 19:10:50
Formerly known as "Majin - The Fallen Realm" here is another trailer, that seems the "official" debut trailer (english, other footage) ... http://pressakey.com/videodetail,2783,608,Majin-an...
Commented on 2010-03-16 19:21:27
Game trying to be another Last Guardian.
Nice visuals whatsoever.
Commented on 2010-03-16 19:33:25
I loved Folklore, so I'll certainly give this a chance.
Commented on 2010-03-16 20:24:09
i hated folklore. had some of the most boring methods of story telling i've ever witnessed. this just doesnt look that appealing to me, and what's with the absolutely rediculous looking main character? consider me uninterested/.
Commented on 2010-03-16 20:24:56
Very Atmospheric... I will grab this one up
Commented on 2010-03-16 20:44:19
looks pretty. But it does look a bit like Fumito Uead "Art" Games where there isn't a decent game in it. Show me gameplay footage.
Commented on 2010-03-16 20:58:30
I loved how Folklore looked like, visually and artistically.

This one looks very fascinating and I want to see more.

Though I dont like the big tree looking character nor the main character, the design of them anyways.

But nontheless, it looks pretty cool.
Commented on 2010-03-16 21:01:46 In reply to 3monthsp
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2010-03-16 21:02:36
Now that is what I call art. I love fresh new ideas. This is what videos game companies have forgotten about. Remember the fantasy universe of games like Skies of Arcadia, Zelda "The Ocarina of Time", Sudeki, the first Fable, Grandia, Dark Savior, Phantasy Star 8bit and 16bit generation?
Commented on 2010-03-16 21:28:58
very interesting project - I hope they have enough time and money to really polish it (and with that I don't mean highest res textures)
Commented on 2010-03-16 22:02:50
This new trailer really put put the game in new light for me. It actually looks fun now :)
Commented on 2010-03-16 22:39:07
Yes the gameplay bits looked interesting,because those were gameplay bits right?

If they confirm some exploration and puzzles with the help of that beast then Im in!!
Commented on 2010-03-17 00:36:48
Very nice! Love the style.
Commented on 2010-03-17 00:49:36 In reply to 3monthsp
Posted by 3monthsp
looks pretty. But it does look a bit like Fumito Uead "Art" Games where there isn't a decent game in it. Show me gameplay footage.
Both of his games are much much more than decent and are in fact "full living" games. Although, if you can't really grasp them, I can see why you would naively fault them.
Commented on 2010-03-17 01:08:31
so is this a platform game or an rpg?
Commented on 2010-03-17 10:15:14 In reply to yhummo
Posted by yhummo
Both of his games are much much more than decent and are in fact "full living" games. Although, if you can't really grasp them, I can see why you would naively fault them.
Here you go player, now find the 14 bosses climb them and stab them, rinse and repeant in this desolated with nothing to add to the borefest.
Yep, pretty decent, alright.

Alas, this isn't a F. Ueda game, albeit it looks similiar, I just hope it integrates a "decent" gaming concept to make it a decent game, not just an art trip at the cost of the player.

oh and... KORNdog, too bad buddy, your true colors don't need to be reinforced we all know'em.
Commented on 2010-03-17 11:48:08
Folklore had great art and creature design but for me it became painfully repetitive, this at least looks more varied...definitely interested.
Commented on 2010-03-17 14:44:00
HD trailer fail, it's not the same trailer!
Commented on 2010-03-17 17:04:52
I'm really curious to see what this game offers in terms of gameplay. Team ICO's stuff is always amazing in terms of presentation and TONS of charm to the setting and characters, but both ICO and SotC were quite short and offered nothing in terms of replay value. I'll be honest, I didn't even finish SotC as it got so stale for me after a while. They just couldn't find a decent enough variety to the gameplay to keep it exciting for me.

This doesn't look like it will be able to match the presentation level of a team ICO game, but hopefully it will be able to bring some interesting and varied gameplay.
Commented on 2010-03-17 18:03:49
I played through SotC like 3 times (normal, hard and time trial) so the replay value is subjective i'd say :P
Commented on 2010-03-17 22:52:32 In reply to 3monthsp
Posted by 3monthsp
Here you go player, now find the 14 bosses climb them and stab them, rinse and repeant in this desolated with nothing to add to the borefest.
Yep, pretty decent, alright.

Alas, this isn't a F. Ueda game, albeit it looks similiar, I just hope it integrates a "decent" gaming concept to make it a decent game, not just an art trip at the cost of the player.
The same can be said for many shooters on the market but in faster intervals. Run-shoot-duck-run-shoot-duck. It is all relative to what YOU as the player take out of it. The world/atmosphere/story/mythology/mysticism are all alluded too but never shoved in your face. It makes for an extremely immersive tale. It is very reminiscent of an Irish folk tale in the sense of all it's subtleties. If it didn't draw you in than that's fair but knocking a game that caries as much passion as was devoted to its making is a bit low. Especially considering that since gamings inception, many of the most revered games have had simplified gameplay.
Commented on 2010-03-18 02:51:14 In reply to Megido
Posted by Megido
I played through SotC like 3 times (normal, hard and time trial) so the replay value is subjective i'd say :P
I was talking about why I personally didn't get into the game as much as others. I realize the game has a large following. I wasn't saying it's a bad game, just explaining why I hope this game offers more variety.

But I've never been the guy who can play a linear game over and over again, that is really rare for me.
Commented on 2010-03-18 08:43:52
The fact is, that most of the time multiplatform games never reach quality in all terms. Because there is one major issue with the developers and publishers - it is money. They make games multiplatform to increase sales (we all know that ofcourse), but it takes time to do that for each console. And when the time is limited...well. So at this point the quality is being sacrificed for quantity. That is why i don't waste my time on poor games, i'd rather buy exclusives.
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