Images PC Xbox 360

After the video from last week, Bioware is now releasing a few new images of Mass Effect 2 to make the wait until late January 2010 more bearable.

9 images

  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
  • Mass Effect 2 images - 9 images
cchance
cchance
Commented on 2009-11-12 13:23:55
design bug, theirs no bluffing your enemy when your out of ammo as the damn screen shows the count on both sides, so your enemy will know exactly just by looking when theirs only 1 shell left lol
In reply to
Skoll
Skoll
Commented on 2009-11-12 13:29:26
Some old... some new.

Regardless... uh, anyone got a tissue?
In reply to
insane_cobra
insane_cobra
Commented on 2009-11-12 13:30:44
@cchance

What in the world are you talking about?
In reply to
KORNdog
KORNdog
Commented on 2009-11-12 13:43:36 In reply to insane_cobra
Posted by insane_cobra
@cchance

What in the world are you talking about?
he tried to make a joke about the visible ammo counter that projects out of the gun. failed obviouslly
In reply to
Skoll
Skoll
Commented on 2009-11-12 14:19:23 In reply to cchance
Posted by cchance
design bug
Yeah, it's probably a sprite that's the same on both sides. It's one of those cool-looking, but otherwise totally impractical things you find in sci-fi. I mean, in real combat, an ammo counter is sort of useless compared to something as simple as a transparent magazine.

I still think it's ridiculous they're putting ammo into a universe that had limitless ammo guns just years before, but I trust Bioware enough that I'm not worried. If the game sucks, then I'll be worried.
In reply to
Kukuk
Kukuk
Commented on 2009-11-12 14:43:09
Character models definitely look good, but, at least in these screens, the environments aren't as impressive.
In reply to
BLackHawkodst
BLackHawkodst
Commented on 2009-11-12 14:59:04
This game will own all! :)
In reply to
Nietzsche
Nietzsche
Commented on 2009-11-12 19:29:39
Is it me or did the graphics take a hit? Not too worried as it still looks good but seems less sharp then what seen before.

Either way, Dragon Age looked like crap but is still an amazing game, so the fact it's Bioware alone has me pretty sure the game will be good. I just hope it's a longer than the first game.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Commented on 2009-11-12 19:50:09
Are those walking turds carrying turd weapons in pic 4?
In reply to
phalanges
phalanges
Commented on 2009-11-12 20:15:55
Can't wait to play this game. Looks great.
In reply to
Blue_Eagle44
Blue_Eagle44
Commented on 2009-11-12 20:29:43
seriously, that geth model is insanely good.
In reply to
jmd749
jmd749
Commented on 2009-11-12 21:24:00
so far so good, these screens look great, very detailed. mass effect 2 is gonna be awesome. i really hope they bring the limited edition to pc, just like bioshock.
In reply to
Drow
Drow
Commented on 2009-11-12 22:26:41
On this episode of GTTV theres all about Mass Effect 2 :)
In reply to
Tinks
Tinks
Commented on 2009-11-13 03:16:04
If only I had a dollar for every post on game sites that starts out "is it just me or did this games graphics take a hit"
In reply to
Skoll
Skoll
Commented on 2009-11-13 05:31:31 In reply to Tinks
Posted by Tinks
If only I had a dollar for every post on game sites that starts out "is it just me or did this games graphics take a hit"
In motion it looks incredible,

http://ve3d.ign.com/articles/news/51241/Mass-Effec...

^ Check it out!
In reply to
dargis49
dargis49
Commented on 2009-11-14 04:55:03 In reply to insane_cobra
Posted by insane_cobra
@cchance

What in the world are you talking about?
Exactly.
In reply to
munkini
munkini
Commented on 2009-11-14 10:53:10 In reply to Skoll
Posted by Skoll
Yeah, it's probably a sprite that's the same on both sides. It's one of those cool-looking, but otherwise totally impractical things you find in sci-fi. I mean, in real combat, an ammo counter is sort of useless compared to something as simple as a transparent magazine.

I still think it's ridiculous they're putting ammo into a universe that had limitless ammo guns just years before, but I trust Bioware enough that I'm not worried. If the game sucks, then I'll be worried.
Actually, an ammo counter that is only visible to the firer, ie inside an optic or tactical helmet is very useful but a big hologram that can be seen by both sides and gives away position by projecting light is pretty retarded and certainly not something that would ever become a popular feature.

Still, overall the design of this game is very nice despite this gap in logical thinking although the framerate will hopefully improve a great deal before launch.
In reply to
Drow
Drow
Commented on 2009-11-15 15:51:50
@munkini: what's wrong with the current framerate? It's still WAY better than in original Mass Effect. Way more stable.
In reply to
Skoll
Skoll
Commented on 2009-11-16 09:59:18 In reply to munkini
Posted by munkini
Actually, an ammo counter that is only visible to the firer, ie inside an optic or tactical helmet is very useful but a big hologram that can be seen by both sides and gives away position by projecting light is pretty retarded and certainly not something that would ever become a popular feature.
I actually had this discussion with a friend of mine who's in the British army, he said that having a digital or otherwise numeral monitor of the ammo count means the soldier has to take his attention off of what he's doing to check it, and has to take up valuable space in his field of view (whether it's located on a sight or otherwise).

A transparent magazine (many modern rifles allow for you to see the ammo count without unloading the magazine) on the other hand means that the soldier can keep it in his peripheral vision, and has a general sense at all times how much ammo he has before a reload without having to read any numbers.

In Aliens the guns had LED monitors on the side, as a compromise between realism and having them there for the benefit of the audience (since ammo counts were important to the pacing of the film.) Ammo counters are really only useful for vehicles and for audiences/gamers.

Also, having a display like that which displayed the correct orientation of numbers in both directions is pretty much impossible. So I imagine Bioware will probably fix that before shipping, or they dont expect the viewer to see the other side.
In reply to
About the game
Platform
PC X360
Published by
Electronic Arts
Developed by
BioWare
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