Ubisoft introduces the savages of Far Cry 3 through this new trailer. We already know that Vaas is a merciless psycho but there's another twisted and ruthless savage who goes by the name of Buck.
Character Profile – Vaas Montenegro
Vaas is an unpredictable, psychotic, violent, merciless, coked-up pirate warlord and slave trader who kills purely for entertainment. No one is safe when Vaas is around. Not his friends, and certainly not his enemies.
This murderer was once destined to inherit the power of his people, the Rakyat. His sister, Citra, rose to lead the entire tribe. Vaas was groomed to become the most powerful warrior on the island. But, instead, he shirked his responsibilities, fleeing the tribe, right into the hands of Hoyt Volker. Hoyt, the principal drug-runner and slave trader operating along the Pacific Rim, had selected Rook Island as his base of operations. He saw murderous potential in Vaas, and promised him wealth and drugs. Now Vaas is Hoyt’s most brutal enforcer. His favorite pastime? Kidnapping innocents, accepting ransom money, and selling them as slaves.
To those who serve under him, Vaas is a vicious and unpredictable boss. To those who dare cross him, Vaas is a lethal adversary. He’s an expert shot and a ferocious hand-to-hand warrior; his body bears the scars of savage battles deep in the jungle, which he wears with pride. But it is his explosive unpredictability that makes him so dangerous.
Early in the story, Vaas and his pirates capture Jason Brody and his friends. Vaas taunts them, explaining that he’s eager to see how much money Jason’s parents will pay for his return. But then things go south. Jason escapes. Enraged that a ‘pretty boy’ would dare challenge him, Vaas screams: “If the jungle doesn’t eat you alive, I will.” And thus begins a lethal rivalry between the two men. Jason does whatever he can to save his friends and escape, while Vaas develops a psychotic fixation on killing Jason once and for all.
But through all of Vaas’s murderous rage, glimpses of his remaining humanity can be seen. Lurking underneath the raucous façade is a disturbed exile, one running from a past that haunts him. He displays a twisted sense of humor that defies categorization. He is real. Unpredictable. Dangerous. Despicable. And entirely unique. He is Vaas.
Character Profile – Buck
On an island marked by depravity and violence, Buck may be the most depraved and violent of all. He lives by his own rules – feeding his own insatiable, twisted desires.
His story began in Australia, where he joined the armed forces at an early age. But his commanders quickly discovered his perverse addiction to inflicting pain, and dismissed him. He fell into mercenary work, leading to a contract with Hoyt Volker, the South Pacific’s most notorious drug-runner and slave trader. Hoyt realized that Buck’s ferocious combat skills and unrelenting brutality could be of use. Since then, Buck has answered to no other. When Hoyt needs a kill, Buck gets the call.
Buck is a man of distinctive tastes. Violent torture is his favorite diversion, and he takes a perverse pride in his stomach-churning assaults. “Around here,” he says with a savage leer, “we eat what we kill.” His outsize Bowie knife is never far from his grasp – or from a terrified victim’s flesh.
Jason Brody first encounters Buck in a desperate search for his kidnapped friend, Keith. Jason learns that Buck has purchased Keith, and bargains for his safe return. Buck makes Jason a deal: if Jason can find and deliver a priceless ancient knife, Buck will let Keith go. Jason agrees, and embarks on a dangerous quest to recover the knife and present it to Buck. But Buck isn’t just holding Keith hostage, Keith has become so much more. Buck is only human after all.
Jason and Buck will have to compete for who is the better man, and only one will emerge victorious. And Buck doesn’t fight fair, he plays for keeps.
And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (4 Hours ago)
@MrWhite: No, not really. There are loads of examples of games with microtransactions that don't influence the game design or pollute the basic user experience. (4 Hours ago)
Could you imagine back when arena shooters like Q3A were very popular, and the cunts introduced pay to win bollocks like EA, 2k, Activision et al are doing? Imagine what that would have done. (7 Hours ago)
meanwhile on the other end, some kid who just bought the game is playing as Wigan, but they're playing like Real Madrid and giving your superstars a tanking. Time to dip into your pocket to buy packs (7 Hours ago)
Online play is so heavily scripted, your team inexplicably feels like a bunch of fat pub players in a sunday league side, and you're supposed to be in control of world class athletes (7 Hours ago)
I mean, if you look at Fifa online, I've been saying for years that thing is a fix and my mates looked at me like I was mental. (7 Hours ago)
@GriftGFX: But you know it will in some shape or form. It hurts the game by default just by being there in the same way microtransactions and all that other shite does. (7 Hours ago)