Like most titles today, Metro: Last Light came out with a season pack we didn't know much about. Deep Silver unveils the first DLC to be released next week and tells us a bit more about its content. For more info and a few images, you know where to click.
Deep Silver today announced that the Faction Pack is set for worldwide release on Steam and Xbox LIVE® online entertainment network from Microsoft on July 16th, and will hit the PlayStation Network on July 16th in North America and July 17th in Europe and the rest of the world.
The Faction Pack includes three original single player missions, each casting the player as a different specialist from the warring Factions. Returning to some classic locations from Metro 2033, these missions feature new weapons, the return of a truly terrifying mutant foe, and offer three distinct gameplay challenges…
• As a Special Detachment Sniper of the Red Line, players must infiltrate a heavily guarded Reich Outpost at night,under the cover of a deadly radioactive storm…
• … before defending the Frontline as a Reich ‘Heavy’, armed with some of the most devastating weaponry found in the Metro.
• Lastly, players take the role of a Polis Ranger in training, tasked with exploring the vast Library complex for artifacts and relics. Salvage can be exchanged for ammunition, filters and hazard suits allowing ever deeper exploration into the Library. Rangers are advised to light torches and leave a trail of lights so they can find their way back to the base before their precious oxygen runs out…
More details on the other upcoming DLC:
• The Chronicles Pack will include new, original single player gameplay that expands on the Metro: Last Light universe and story.
• The Tower Pack will present a unique solo challenge to Metro veterans.
• Meanwhile, the Developer Pack will give creative players some interesting tools with which to explore the world of Metro…
Let's see the actual patents, and then tear them apart. I don't care to contemplate what is and isn't fair, about what could or could not be the case. (41 minutes ago)
No, I didn't ignore that. I just said that all of this speculation is pointless without more information. It still is. (42 minutes ago)
Better yet, is it even alright to try and patent those two things? Anyone can see it's a desperate move from Capcom, but only if such a person actually wants to see it as it is. (48 minutes ago)
Can you think of any game that lets players unlock content from a previous game into a new title? And can you think of any game that makes the controller vibrate when enemies are close? (49 minutes ago)
What is implied is: Capcom's 2002 patent is for a system that lets players unlock content from an older game in a new title. Also for a patent that makes a controller vibrate when enemies are close. (50 minutes ago)
@GriftGFX: Since you didn't take into account my last sentence in my last comment and cherry picked what to respond - just like a troll - let me put it clearly: IF what's implied is TRUE, then it's BS (50 minutes ago)
but i'm pretty pleased with it.. no more headsets for me (57 minutes ago)