Deep Silver and 4A Games gives more details about Metro Redux, the remastered compilation for PlayStation 4, Xbox One and PC. Each title will be available to download for $24.99 and a retail version containing both games will be at $49.99. Metro 2033 Redux takes advantage of the latest 4A Engine, granting the game dynamic weather, more detailed characters and animations. Both titles get ‘Check Watch’ and ‘Check Inventory’ features and graphical face-lift. Trailer, screens and more details after the jump.
RETURN TO POST-APOCALYPTIC MOSCOW WITH METRO REDUX
Metro 2033 and Metro: Last Light re-mastered for Xbox One, PlayStation 4 and PC; coming Summer 2014 at an incredible low price
4A Games and Deep Silver are bringing the iconic Metro series to the next generation. METRO REDUX features fully re-mastered and improved versions of both METRO 2033 and METRO: LAST LIGHT, creating the most compelling Metro experience ever.
With re-worked next-gen visuals, smooth 60FPS gameplay on console, as well as new and improved content and features, METRO REDUX is much more than a simple HD upgrade.
For the REDUX edition, Metro 2033 has been completely overhauled:
· The original game has been rebuilt in the latest and greatest iteration of the 4A Engine, bringing all the graphical and gameplay improvements from Last Light to Metro 2033 Redux
· Enjoy completely re-mastered visuals: advanced lighting, dynamic weather, more detailed characters with improved animation, more dynamic destruction and improved smoke, fire and particle effects
· Experience radically improved gameplay: advanced enemy AI, improved combat and stealth mechanics, superior weapon handling and more responsive, intuitive controls plus signature features from Last Light such as the atmospheric ‘mask wipe’ mechanic, weapon customisation, and silent kills and take-downs
Metro: Last Light Redux has also received a graphical face-lift and gameplay improvements that carry across both titles, including new melee animations, and the fan requested ‘Check Watch’ and ‘Check Inventory’ features. It also includes all previously released Season Pass add-on content – a further 10 hours of single-player gameplay.
With METRO REDUX, players now have the choice to experience both Metro games the way they want with the introduction of two unique ‘Play Styles.’
Those who favoured the more survival horror oriented gameplay of Metro 2033 can play both campaigns in the ‘Survival’ Play Style, a fraught slow-burn fight for survival with limited resources, deadlier enemy AI, and slower reload speeds. Those who enjoyed the more action oriented gameplay of Metro: Last Light can try the ‘Spartan’ Play Style, providing Artyom with a powerful set of combat skills and more plentiful resources.
In addition, the legendary Ranger Mode returns to both games, providing the most immersive and challenging experience as the HUD is stripped away and hardcore rules apply.
Upon release, Metro 2033 Redux and Metro: Last Light Redux will each be available separately as a digital download for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and PC a suggested $24.99 / €19.99 / £15.99.
Alongside the digital release, a boxed compilation containing both games, titled METRO REDUX will be available at retail for a suggested $49.99 / €39.99 / £34.99.
Metro 2033 Redux, Metro: Last Light Redux and the compilation Metro Redux are scheduled for release this Summer for Xbox One, PlayStation, and Windows PC.
Dedicated Linux and SteamOS versions will also release later this year.
Metro Redux is based on the internationally best-selling novel METRO 2033 by Dmitry Glukhovsky.
For the latest news and information on Metro Redux, and to witness the first gameplay trailer, visit the official website at www.enterthemetro.com . or follow us via Facebook: www.facebook.com/metrovideogame ; Youtube: www.youtube.com/metrovideogame or Twitter: twitter.com/metrovideogame.
@GriftGFX: Doesn't that make DotA a team RTS with heroes? :P (1 Hour ago)
That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (7 Hours ago)
OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (7 Hours ago)
DirtyBomb did something that was at the time unique. You could not call it unique anymore. (7 Hours ago)
@Tinks: I know you think that. But they're not really the same genre. (7 Hours ago)
I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (7 Hours ago)
some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (7 Hours ago)