X360, PS3 Saturday, November 1, 2008 | 10:34 AM

MGS08: Sonic Unleashed gameplay

MGS08: Sonic Unleashed gameplay

Here is a short gameplay video of Sonic Unleashed in a icy and never seen before level.
Update: Video deleted at Sega's request.


All comments

Commented on 2008-11-01 13:16:09
Looks surprisingly good to me.
Commented on 2008-11-01 15:30:28
Look good. It's same stuff in all Sonic games though.
But I guess that's just Sonic.
Commented on 2008-11-01 17:55:52
Looks too confusing and speedy. I would have preferred pure 3D. Not this kind of mix.
Commented on 2008-11-01 22:44:35 In reply to Janman
Posted by Janman
Looks too confusing and speedy. I would have preferred pure 3D. Not this kind of mix.
The old ones were the same way
Commented on 2008-11-02 01:06:55
Controlling Sonic to the sides with a thumbstick at high speeds is such a retarded design choice. There is a REASON Secret Rings worked so well with tilt control, because you had a fixed position based on how much you tilted the controller, he didn't just start running off to the side when you did.

Here it's the same wonky, sluggish side-to-side movement witnessed in the similarly rubbish high speed sections in 06. In this particular level there doesn't seem to be quite as many obstacles bent on getting randomly Havoc physical with your hedge-head, but I'm sure it'll do plenty its part to be hair-jerkingly infuriating.

The sixaxis/dual shock 3 could easily offer a Secret Rings like control environment making this game into a given success (within reason), but catering to a one size fits all approach (with the Wii version forsaking tilt control aswell, in favour of analog stick slug-mess!) it's bound to be an equally ham fisted experience across all formats.

Luckily whenever it goes into trigger based insta-dodge mode it seems to fare way better, and the Sonic Rivals-esque pseudo 2D sections should stay relatively harmless if said PSP endeavour is a good measure of this game's results.

As far as I can tell though, the proper Sonic Adventure like, slower (yet normal Sonic) platforming bits seem to be the most enjoyable element of this game, so I hope there's plenty of that. As for Werehog arm wobble fest, I think it's impossible to tell if it's any fun or not. As with all brawlers, the actual feedback from kicking ass determines whether it's a good time, and you can't really tell from a video.

*tries to hide hopes and dreams by over-analysing and speculation*

Please be good. :|
Commented on 2008-11-02 01:23:22
Sonic Adventure for Dreamcast is one of my all time favorites. There are very few 2D moments in that game. Even Sonic Adventure 2 was a disappointment for me because they removed Adventure fields, the option to choose a character and the possibility to change view (huge 3D thing for me) by using a directional pad.
Commented on 2008-11-03 10:06:20 In reply to Janman
Posted by Janman
Sonic Adventure for Dreamcast is one of my all time favorites. There are very few 2D moments in that game. Even Sonic Adventure 2 was a disappointment for me because they removed Adventure fields, the option to choose a character and the possibility to change view (huge 3D thing for me) by using a directional pad.
Yeah, Sonic Adventure for Dreamcast was a very good game. The best yet imo.
I remember waiting months before the release of the console, drooling on the VF3 and Sonic adventure videos. aahh.. Dreamcast...kind of ironic one of the best hardware ever is one of the least known and succesfull.

What's up?
  • Megido
    Megido @nostradamus: it was a fair price at release too, its a great game. I got 100+ hours out of it, and im sure ill come back to it again. (23 minutes ago)
  • nostradamus
    nostradamus its 8£/9£ right now and it has that Valkyrie Profile feel to it. It seemd so expensive to me, but now its a fair price i guess. (2 Hours ago)
  • Megido
    Megido @nostradamus: One of my favorite games of last gen, defo worth getting imo. I only played the PS3 version though. (3 Hours ago)
  • nostradamus
    nostradamus is dragon's crown worth it? wich version vita or ps3, i give a great deal with resolution when it comes to geat 2d art. (4 Hours ago)
  • aphex187
    aphex187 Gorgeous has ok mechanics but actually gameplay can become tedious and boring imo. (6 Hours ago)
  • aphex187
    aphex187 @GriftGFX: the world needs to open up to pvp ie 8v8 etc. Use ARMA Wasteland mod for guidance and you have a sure fire hit but they won't even be thinking that far ahead. An open world game that looks (6 Hours ago)
  • amerakindesi
    amerakindesi we need another splinter cell...only few missions deep on blacklist and it's on backlog but damn that's a good game (6 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories