First shown publicly at Rezzed back in June, the "psychological rollercoaster ride" from indie studio Polypusher is coming on October 9 for PC, Mac and Linux on Good Old Games, Get Games and GamersGate (still on Steam Greenlight). The title supports Oculus Rift and put the player in the shoes of a tormented man for a ride through isolation, desolation set in a dreary Irish island. More details and screens inside, we're trying to find the video in good quality. Update : Video is up.
Montague’s Mount coming to PC, Mac and Linux on October 9 2013, with Oculus Rift support
London, 12 September – Independent developer Polypusher Studios is delighted to announce the imminent release of its debut game, Montague’s Mount. The Irish studio has been working closely with UK publisher Mastertronic to complete the title and it will be launching digitally on October 9, 2013. Developed for PC, Mac & Linux, Montague’s Mount will be available on Good Old Games, Get Games and GamersGate. Fans of Steam can vote for the game on Greenlight.
Montague's Mount is a first-person rollercoaster ride through isolation, desolation and one man's tortured mind, set against the bleakness of an isolated Irish island. The player regains consciousness on a windswept beach, with no memory of the past. Exploration and puzzle solving are the key to finding out what happened – and to escaping the island. Polypusher is a one-man studio based in Ireland and the game blends personal experience with realistic landscapes and makes extensive use of the Gaelic language throughout.
Montague’s Mount was first shown to the public at Rezzed! in June and an expanded version will be playable at the upcoming Eurogamer Expo show at London’s Earls Court on September 26-29, 2013. For the first time, it will be playable on the Oculus Rift. Polypusher Studios’ Matt Clifton explains: “I first heard about the Oculus Rift during the early development of Montague’s Mount and it was immediately clear that this was perfect for my game, with its focus on exploration and suspense. I backed it at Kickstarter and have been working on integrating support ever since I got the dev kit. It opens up a whole new dimension for games like mine.”
To mark the upcoming release, a developer commentary video is now available. Mastertronic’s Neil McKenna explains: “We all loved Montague’s Mount from the moment we first saw it. We loved the way that Matt has told a very adult horror story – there are no zombies here, but a chilling story that is all too real. We loved the gritty depiction of Irish rural life, so far removed from the popular image of that country. And most of all, we loved the passion that Matt had invested in the game. This was a game that he really needed to make. We have done certain things to polish it up, but we have never interfered with Matt’s original vision, as we could never have improved upon it. The new trailer showcases all that is great about the game.”
The new developer commentary trailer, a link to the Steam Greenlight page and much more information can be found at www.montaguesmount.com
@Moonwalker: I know hdr makes a difference. However, is it worth 1000+ euro's? (1 Hour ago)
Yea that's sorta like turning up the "digital vibrance" setting in the Nvidia control panel. Without HDR we're just seeing more saturated colors. (6 Hours ago)
If it was, that would be great as there would be no need to buy a HDR TV to watch HDR content as any SDR screen would be able to show HDR the same as HDR screens. I wish it was like that though. (8 Hours ago)
Mostly what you can see is a richer color palette due to a wider color gamut and bloom/brightness. Though it's not the same, unfortunately. (8 Hours ago)
You can see it here in both the "Nano Cell" and "HDR" sections on this LG TV: [url] It's still not the same as watching in person. SDR screens can't show HDR. (8 Hours ago)
@Moonwalker: Yes, you can see a difference, but only on colors and bloom. It's the same type of thing that TV manufacturers use to describe what HDR is with images. same. (8 Hours ago)
@droezelke: Trust me though, the phone camera photos are pretty representatitve of how they look here. (13 Hours ago)