Just like Homefront: The Revolution when it shipped, Kingdom Come: Deliverance struggles to run smoothly in 1080p in all circumstances even when using a powerful rig such as ours. Obviously, CryEngine is to blame, proving once again that it's a complicated engine to work with, but since Deep Silver's title radically improved after a few patches, let's hope Warhorse Studios will manage to optimize their game. Serious bugs also need to be taken care of, and we also think some odd game design choices should be modified to make the experience less frustrating (lockpicking is a nightmare with a gamepad and the save system is uselessly constraining). Until all this is fixed, here are a few more PC videos of the game to get another quick taste of the excellent atmosphere of the game. Update: Image gallery added.
@Seth: that's a shame. I think it was a victim of its own hype. Was like the only good thing shown back when xbone was announced and then took forever to release. (9 Hours ago)
@jmd749: sure, didn't even knew that wthy were going to do a vr version. fuck that shit, do borderlands 3 already, magic randy! you filthy liar. (18 Hours ago)
Also it doesn't help the fact how zoomed out is the camera. You barely see shit most of the time. Deleted it after 4 hours. -_- (22 Hours ago)
@Nietzsche: Below is the most monotonous game i have played in last years.The game want to be DS and survival game at the same time and fails at both of these things. (22 Hours ago)
@MrWhite: It's good free marketting for the game though. (1 Day ago)
Basically, it was a hatchet job of a review, awarding it a 3/10. They realised they fucked up and pulled it sharpish. Damage was done, though. (1 Day ago)
of course, he was talking bollocks. Had he played it for more than 5 minutes, or spent more than 2 looking in the options for the settings, he could have sorted everything out, but he's clearly inept (1 Day ago)