We're back with more Sniper: Ghost Warrior 3 videos we recorded with the Day One patch. We can now confirm that there are no longer invisible enemy heads or bodies, but the game is not free of bugs yet. As far as we're concerned, we've only encountered sound issues (like some echo on the main character's voice while he is climbing a cliff, or the continuing sound of an assault rifle stuck in a loop, even long after we've left the enemy compound), but it proves that this third installment could have used more developing time. Just like Homefront: The Revolution last year, things will most certainly improve with future patches, but though we can't deny the game plays very well when everything works perfectly, it's still a shame it lacks the polish we expect from a final build, which makes us feel it was probably a bit rushed to hit the shelves. Update: 4 videos added.
@SplitTongue: that sounds funny though, but alas people would get their panties in a twist over it. (29 minutes ago)
Not long ago, I've seen a funny fake movie poster of Martin Luther King being played by a white actor "for the sake of diversity". Can you imagine the backlash this would be getting? (43 minutes ago)
Personally I would've reserved the "V" to BF V(ietnam) (52 minutes ago)
Tbh I think the backlash is deserved. Fans asked for a ww2 setting, not an alternative past ww2 setting. If they wanted their designers to get creative they should've sticked to 2143 maybe ? (54 minutes ago)
@GriftGFX: No, that is my whole point. If they put women and minorities in there, and that becomes a controversy (Remember Sarkeesian), than I will care. No reverse sexism and racism bs. All equal. (1 Hour ago)
Watched the Frags video again which shows it in slow motion and it does look nuts but kinda intrigues me tbh. (1 Hour ago)
I bet a lot of BF fans are creaming over the fortifications as if it's a new feature when in fact it was in BF:PR nearly 13 years ago lol! (1 Hour ago)