However poorly optimized Space Hulk: Deathwing might be, we have kept playing the single player campaign and we have been having enough fun to give us the incentive to continue. The multiplayer aspect has some engaging elements to it, but the fact that the maps are identical to those found in the main campaign and that some mechanics are mysteriously absent (like hacking for example) is a bit of a shame. Here are 2 new extracts we captured in chapter 3, with our recently acquired flame-thrower. The videos were recorded at 1440p and 60 fps (when the game manages to maintain such framerate), but you'll also enjoy 5.1 sound if you download the 2 files.
i did son goku on paint, son. and i was good at it. (3 Hours ago)
@Melmoth: Makes sense. You always suck at stuff you haven't done before :P (14 Hours ago)
star wars ships or castles in interesting angles without breaking a sweat. (14 Hours ago)
@Megido: i drew a lot of sailing ships, but remember not being very happy with them as i didn't manage to do perspective properly. my dad who's an architect could just quickly sketch these.. (14 Hours ago)
@Melmoth: Well, maybe not from when youa re TOO young obviously, but when you start being able to see what you were doing and thinking back in the day through the shit you drew or wrote and such :) (14 Hours ago)
@Megido: my mom kept a lot of handdrawings from when i was a kid. Nothing very exciting :) (14 Hours ago)