TRAILER | X360, PS3 Friday, February 18, 2011 | 6:40 PM

Mortal Kombat: More Liu Kang

Mortal Kombat: More Liu Kang

After a presentation video a few days ago, Liu Kang is once again the featured star of this new trailer of Mortal Kombat. The game will be released in April on Xbox 360 and Playstation 3.

Liu Kang

All comments

Commented on 2011-02-18 18:55:56
Tag team system looks like a ripoff of DOA... but Tekken's doing it too so yeah

Also Louie should look like this
http://blog.sparkymat.net/wp-content/uploads/2006/...
Commented on 2011-02-18 20:14:34
Is this game goin' to be 60FPS because it looks pretty "flawless" on this video...
Commented on 2011-02-19 01:36:53
Wow looks great.
Commented on 2011-02-19 01:45:52
I didn't think it was possible to have a 6-pac on your tits.
Commented on 2011-02-19 02:01:51
Looks good.
Commented on 2011-02-19 14:46:07
His voice really annoys me. Both the voice over (for story parts?) and the classic noises he makes during the fight (They are way too frequent). Though to be honest, I'm still in love with that Noob Saibot video.
Commented on 2011-02-19 15:46:23
Shit, he fuk'd that one guy up..
Commented on 2011-02-19 22:39:54
Nice combos there
Commented on 2011-02-20 15:38:35
Hey, looks like there is yet another Liu Kang video on YouTube though this one has a full and uncensored fatality :)
(Unlike the first Liu Kang vs Kano / Reptile / Shang Tsung story trailer).
Commented on 2011-02-20 20:30:19
One thing I really dislike about this game is that most hits never hit the other character, there is a small gap but yet they react.
Unlike games such as SF4, MvC3, Tekken 6...etc. you name it, japanese fighting games, they have perfected the ohysical hit detection, but yet these guys are a mixed bag and it looks ugly when it happens.

Though I am still very interested in this game, will probably buy it.

PS. I hate the 90s Bruce Lee rejects, it was cool back then, now its just meh IMO.
And Liu Kang's "whooo" sounds i badly done unlike the other guy in SF4.

Ah well.
Commented on 2011-02-21 15:37:23 In reply to broman
Posted by broman
Tag team system looks like a ripoff of DOA... but Tekken's doing it too so yeah
Tag battle has been an element of fighting games for at least 15 years.
Commented on 2011-02-21 17:57:30 In reply to Sath
Posted by Sath
One thing I really dislike about this game is that most hits never hit the other character, there is a small gap but yet they react.
Unlike games such as SF4, MvC3, Tekken 6...etc. you name it, japanese fighting games, they have perfected the ohysical hit detection, but yet these guys are a mixed bag and it looks ugly when it happens.

Though I am still very interested in this game, will probably buy it.

PS. I hate the 90s Bruce Lee rejects, it was cool back then, now its just meh IMO.
And Liu Kang's "whooo" sounds i badly done unlike the other guy in SF4.

Ah well.
You kind of have to realize that game slike Tekken or SF and games like MK are very different. At least i have never seen MK as a serious fighting game as much as something you pull out when your friends come over and play a few rounds and have a laugh.

There's a reason you never see MK at big tournaments :P

Also yeah, i think tag team battles were done before DoA as well.
Commented on 2011-02-21 18:03:47
Mortal Kombat has been played at plenty of big tournaments including EVO, just not the later entries in the series. Ultimate Mortal Kombat 3 is still being played in fact.

There's some tourney buzz around this one based on test versions, and it seems like the consensus that this has a shot at surplanting UMK3 as the go-to MK for high level play.
Commented on 2011-02-21 18:26:44
They haven't done MK since at least 2003, before that i don't know. The later games as they are completely broken anyway. Seems that EVO 2011 will feature this game though, so let's see how that works out.

The fact that people are there, at the tournaments, playing MK3 doesn't mean it's part of the tournament though. I bet somebody probably took a break and played Monkey Island at some point, doesn't make it a tournamnet worthy game :P
Commented on 2011-02-21 19:08:49
Yeah it hasn't been part of the tournament for some time, but point is it's totally been (and being) played as a proper fighting game before they went console only and concerned themselves more with analogue sticks, fanservice and wacky extra modes.

There's absolutely a degree of funkyness to MK though, there's always been. I doubt the air combos were even deliberate in MK1, missing proper launchers until 2. 3 is utter combo madness, and canned combos/run button are still what keeps people firmly in either the MK2 or 3 camp. Funkyness is sorta alright as long as the engine doesn't explode, though, and I think it's a combination of its brand of funky and its silly americanised asian mysticism that gives it longevity as a franchise beyond gore and fatalities. I think in that regard, playing to nostalgia and fanservice with the later console games was a good move, but it got entangled in its own systems and probably a bit too complex for its own good with its stance transisitions and weapons and breakers, etc. It wasn't deep, it was just convoluted and impossible for newbies to enjoy, ridding it of all party appeal.

It's obviously lightyears behind a VF or SF due to the relentless arcade playtesting those games go through in japan and the complete non-genre it is for the majority of the western video game developer community who probably wouldn't know how to make an arcade fighting game if their life literally depended on it.
Commented on 2011-02-21 20:13:59
I'm not an expert in tournaments but let's not forget: MK is THE only western fighting game around. I mean, SF, Tekken, DOA, MvC, SS, BB, VF... they are all Japanese.
MK is kind of a western fighting game and while most would consider it to be a weak fighter, I believe it's actually a really great series. Just like JRPG and WRPG. You can't say Fallout 3 sucks because its not like FF7.
Commented on 2011-02-22 11:45:33
Basically that's what i'm sying, MK isn't really on the same level as the other big fighters. It's still good fun but it's just not quite as balanced and tuned.

MK_Red, for what it is it's a decent enough series, it's when you start talking about it in competitive terms i think it starts falling apart due to balancing issues and even emergent gameplay that the japanese games have kind of ironed out even by the time MK2 came out. The games after MK3 were also complete disasters in that area, i men it took me and a friend like 2 hours to figure out infinite air juggles with a bunch of characters in MK Deception. If anything i think the high point of the series in the last 10 years or so was Shaolin Monks, which was actually quite fun with a buddy.

But hey, i'm not saying this game will suck. If anything i'm hoping that it's for once a decent western fighting game. I'm not expecting it to be comparable to Tekken or VF, but i'm hoping it moves in the right direction.
Commented on 2011-02-22 12:06:09
Damage scaling make them pretty feeble and breakers counter infinite air combos, to be fair, but it's far from an elegant solution and more like a cork in the hole that's taking in water than actually having built a proper game.

I must admit to getting a little bit of a kick out of the returning characters (Kabal! Sindel!) and some of the character design in Deception though, purely from a fanservice perspective. Shredder/Santa Sub-Zero! :D


I never actually played Armageddon however because they never released the Xbox version in europe for some reason. Or didn't.. make one? I can't really remember. I'd also moved and no longer had my nephew to play those games with, my conduit for mindless co-op/mp affairs like The Outfit and Dynasty Warriors... and the split screen multi in Red Faction for the ps2 for some inexplicable reason.

About the game


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