A bunch of developers from Obsidian decided it would be fun to recreate Mos Eisley using Unreal Engine 4, and the result is impressive to say the least. Despite the few hits the framerate takes even with our GTX 1080, Tatooine's most ionic town looks superb and incredibly realistic. Needless to say we were speechless when we saw how detailed the Milenium Falcon was. If this does not make you want to play a Star Wars game this gorgeoous, we don't know what will. If you want to try it yourself and get morte information on the project; follow the link. Update: Second video added.
outcast developer of dissapoinging sequels given a platform. like a charity. it's that time of the year.. (18 minutes ago)
@jmd749: ok, but I still don't understand what was so awesome? (55 minutes ago)
@droezelke: I love the collaberation, I think Sony might be trying to make Kojima Productions a 1st party dev, cause they sure are treating them like one. Sorry if you thought it was a shit interview. (1 Hour ago)
@jmd749: What is awesome about that interview? No new information at all. Just guys kissing each others ass. (3 Hours ago)
I love em both to be honest. When I start playing either of them, I'm glued for a while albeit for different reasons. (3 Hours ago)
Halo is a lot more dependent on individual skill which makes gunfights more intense and Overwatch is far more dependent on team synergy. (3 Hours ago)
As someone who has a fair amount of hours in both Halo & Overwatch, I'd say they both scratch different itches, but Overwatch has the broader appeal. (3 Hours ago)