A bunch of developers from Obsidian decided it would be fun to recreate Mos Eisley using Unreal Engine 4, and the result is impressive to say the least. Despite the few hits the framerate takes even with our GTX 1080, Tatooine's most ionic town looks superb and incredibly realistic. Needless to say we were speechless when we saw how detailed the Milenium Falcon was. If this does not make you want to play a Star Wars game this gorgeoous, we don't know what will. If you want to try it yourself and get morte information on the project; follow the link. Update: Second video added.
i still think the mastermind itagaki has secretly worked on this game lol :D (54 minutes ago)
Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (55 minutes ago)
20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (58 minutes ago)
@Melmoth: Yelp, it's all about perry and attack with that guy. (5 Hours ago)
This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (7 Hours ago)
only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (7 Hours ago)
@asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (7 Hours ago)