THQ was kind enough to send me a preview version of Moto GP 2006 on Xbox 360, so I HAD to make some videos. The trouble is that this version, as most previews, has some framerate problems and these videos would have really made a rather bad impression of the game. The Saschenring track, despite being one of the nicest looking of the season, is also one of the smoothest of this version so I managed to make this rather watchable video. Be aware that there are some graphical glitches: Transparent ads and pit line, and some overblooming at the end of the track. Nothing major but this will of course be fixed in the final game.
Stick it to the Man is 5 dollars on XBL now. That game's cool right? (4 Hours ago)
the steam sales have lost most of the appeal for me. Already own most of the interesting games, and like 90% is the same as last big sale anyway. (5 Hours ago)
Steam Sale not getting it done for me yet! (6 Hours ago)
Kojima Productions made an excellent PC port of GZ: solid framerate, excellent scalability, amazing visuals, tons of PC graphic options, and practically, no glitches/bugs. Please support it! (7 Hours ago)
Face-Off: Metal Gear Solid 5: Ground Zeroes on PC - A sublime and adaptive PC port. [url] (7 Hours ago)
Granted, most of these headsets are doing it on a single display/single framebuffer, but it's still two frames. (9 Hours ago)
@Megido: You're not misunderstanding. (9 Hours ago)