THQ was kind enough to send me a preview version of Moto GP 2006 on Xbox 360, so I HAD to make some videos. The trouble is that this version, as most previews, has some framerate problems and these videos would have really made a rather bad impression of the game. The Saschenring track, despite being one of the nicest looking of the season, is also one of the smoothest of this version so I managed to make this rather watchable video. Be aware that there are some graphical glitches: Transparent ads and pit line, and some overblooming at the end of the track. Nothing major but this will of course be fixed in the final game.
You can't even hack the "ini" files with your super hacker skills... doesn't work ;) (29 minutes ago)
Do they test games on like, the office test PC or something? Something this obvious should not make it out of Q&A. (33 minutes ago)
@Sdarts: It's about seven steps and I have to do it every time I launch the game. And it only works if you have multiple displays. (34 minutes ago)
Alien isolation is seriously intense! (37 minutes ago)
The difference is that they are cinematic set-pieces designed by an animation director and etc to look very cool/badass, which they do. Still the game I'm most looking forward to on Xbox One. (1 Hour ago)
@digi_matrix: QB's physics simulation is great, but the stop, forward and rewind time mechanic is nothing new, it's basically a real time "Photo mode" like the ones in Infamous:SS and DA:I. (1 Hour ago)
@GriftGFX: C'mon, you know you love tinkering with it, like any advanced PC user. =P (1 Hour ago)