Microsoft and Q Entertainement released these videos from the final (or almost) version of Ninety-Nine Nights during the GDC. This is still from the TGS level, but this time with a lot of tweaking and optimizations. I've also been told the game went gold this week and will be ready for the April 20 release in Japan.
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (5 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (5 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (6 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (6 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (6 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (6 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (6 Hours ago)