Electronic Arts has released a new Need for Speed trailer, this time showcasing Need For Speed: The Run. It will be available November 15 in North America and November 17 in Europe for the Xbox 360, PS3, PC, Wii and Nintendo 3DS. You can see the press release below.
EA TAKES GAMERS ON THE RACE OF THEIR LIVES IN NEED FOR SPEED THE RUN
REDWOOD SHORES, Calif. – April 29, 2011 – Get ready to rip up the road! Adrenaline junkies and speed fiends will find themselves on the wrong side of the law this November when they race for their lives in Need for SpeedTM The Run from Electronic Arts Inc. (NASDAQ: ERTS). The hottest blockbuster this holiday is a game that takes players on a heart-pounding cross-country race from San Francisco to New York. Launching on November 15, Need for Speed The Run lures players into an underground world of illicit, high-stakes racing. The heat is on – and it isn’t just the fuzz who are after you. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds. Powered by DICE’s state-of-the-art Frostbite TM 2 engine, Need for Speed The Run takes the action racing genre to new heights with stunning visuals and car physics that hug the road even at top speeds all built around a gripping storyline. The cars are hot, the racing is intense and the story will have you at the edge of your seat… all the way from the Golden Gate Bridge to the Empire State building.
“This is the year that Need for Speed goes to the next level,” said Jason DeLong, Executive Producer at EA. “We think that Need for Speed The Run is going to surprise people with its intense, thrilling story and big action feel. But the game would be nothing without hot cars and crazy-fast chases. So that is what we’re delivering -- explosive racing that will have players flirting with disaster at 200-miles an hour.”
Using the groundbreaking Frostbite 2 engine, Need for Speed The Run will set the bar with unparalleled visual quality and enhanced physics. Need for Speed The Run will also take immersive storytelling to a new level with cutting edge performances that will draw the player into a world with no speed limits, rules or allies. Autolog, the Need for Speed franchise’s revolutionary social competition functionality, is back and better in Need for Speed The Run as it will continue to reinvent how people play games, track career progression and compare game stats.
Developed by Black Box , a studio of Electronic Arts , Need for Speed The Run will be available November 15, 2011 in North America and November 17, 2011 in Europe for the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system, PC, WiiTM and Nintendo 3DSTM.
@crookedmind: DAS RITE BABY. WE GOT TIRED OF SHOOTING UP SCHOOLS AND TOOK UP THE ROCK (1 Hour ago)
Btw that video on battlenonsense was on Shoreline, he should of tested the other maps tbh as like I said it's a proven mess atm (4 Hours ago)
I can already see EA jumping on that. DLC colored rocks! (4 Hours ago)
US for curling? What the fuck... (4 Hours ago)
Connecting too. For all I know I could be hitting up Asian servers. @Grift have u watched Kotton playing it yet? Pretty decent player tbh (5 Hours ago)
Shoreline is the big stinker when it comes to desync. The other maps are pretty much sewed up for performance and network. I think the man problem is that you have no clue on what region you are conn (5 Hours ago)
But on a side note the devs are in plain sight talking constantly about netcode and what they are doing. It's constantly updated and they are probably the most transparent devs I've come across (5 Hours ago)