Abyssal Forge is the second DLC of Darksiders II and will be out on October 30th for $9.99/800MSP. This new content will add a new gameplay zone and its new visual look, two challenging new dungeons, new enemies and secrets. Two screens inside.
The Abyssal Forge is a living machine designed to harness the unfocussed dark power of the Abyss and create the most powerful legendary weapons. The Maker who built this abomination, known only as the Mad Smith, was shunned by his own people and sealed away in the Shadow Lands with his creation. However, the forge hasn’t remained dormant all those years of captivity; it has constructed a vast army and now threatens all creation.
The vast swamp-like Shadow Lands, added by this DLC is a new gameplay zone with an entirely new visual look, including two challenging new dungeons, new enemies to best, secrets to uncover and unique legendary loot to collect. Tailored towards the most competent Darksiders II players, the Abyssal Forge will test your mettle against the hardest enemies and puzzles yet.
I liked the first one. The cover system works okay in elimination deathmatch. I'm not a fan of sticky cover as a rule though. Especially now that many games have done contextual auto cover that works. (26 minutes ago)
I guess so? It's been a long time since I played one to be fair (35 minutes ago)
Yea.. that's what Gears of War is. (1 Hour ago)
also GOW looked interesting from some of the competitive matches I saw. But lots of weird sticky cover play (1 Hour ago)
just started playing the Forest today and sunk too much time with my buddy. WOOF that game is fun (2 Hours ago)
New enemy types, namely the Snatchers, Pouncers, and Carriers were aggressively unfun to fight. Still a good game, not a great game by any means. 7/10 (3 Hours ago)
The new characters mostly uninteresting and their chatter during the game annoying at times. Marcus/Cole/Baird was very fun. Giant robots super fun. Wind mechanic way overused. (3 Hours ago)