ATLUS has released a new btach of screenshots for Zombie Studio's game Daylight. The player controls the character Sarah Gwynn who woke up in the lobby of Mid Island Bay Hospital. Years ago in the game, all employees left, leaving furniture, files and records and the history of the island is just as much mysterious. It will be out in early 2014 for PC and PlayStation 4.
1983 - Present Day
Daylight's main character, Sarah Gwynn wakes up in the lobby of Mid Island Bay Hospital, but we don't know a lot about the history of Mid Island. Prior to present day, the last major interaction with Mid Island was nearly 30 years ago. In the early 80s, Mid Island Bay Hospital was a major interest to the G&C Investments Corp, who had designs on renovating the old hospital and turning it into a high-end hospice catering to the wealthy.
After spending a lot of money with the officials from the township of New Kipling, which claims Mid Island as its own, G&C was in the final stages of completing its due diligence to take control of the island and its property. They sent a team of contractors and experts to do on-site research, but after a short time G&C abruptly cancels the deal and leaves New Kipling altogether. Curious, the township sends in a team to follow up on G&Cs research, discovering, amongst other things, an abandoned excavation site with 12 grave-sized holes dug in the ground.
Mid Island Bay Hospital rots away in obscurity, left as a decrepit relic on the forgotten island. The doctors, nurses, patients, orderlies, and rest of the staff appear to have just left everything and disappeared one afternoon in the late 1940s. Furniture, files, and records were left with no hesitation, leaving a full shell of a hospital to age.
In the late 30s, a tourist steamboat caught fire and capsized off the coast of New Kipling, drowning more than 1000 passengers. The bodies of the victims washed up on the shores of Mid Island, and the hospital was quickly converted into a makeshift morgue to handle all the corpses. The remaining survivors of the shipwreck were treated at MIBH, but with limited resources and growing costs, the MIBH was unable to recover from the specter of a tragedy of that magnitude. The hospital closed its doors abruptly one day in 1948.
hellblade and ryse both had way more basic combat that literally just centered around weak and strong attacks. there was nothing else there to play around with. (26 minutes ago)
and then you have the boy, who distracts, staggers and sets you up for more volleys. now compare that to hellblade or ryse...and you honestly can't see the difference? (29 minutes ago)
then you've got the elements associated with the axe itself, where you can freeze enemies (and i assume other elements will be introduced later too) and do powered up elemental attacks (30 minutes ago)
there seem to be a decent depth to the combat in god of war. with staggers, shield barges, slow mo air juggles, grabs, axe throws, and standard hacking. (31 minutes ago)
@alimokrane: if you think that looks like ryse then i really don't know what to tell you. doesnt look anything like ryse or hellblade to me outside of a camera angle. (33 minutes ago)
@alimokrane: agree, if the enemy variety is there as well it could be an awesome combat system, especially for an over the shoulder camera game. Camera does zoom out for larger fights btw (1 Hour ago)