Lucasarts annouced today that they would publish Mercenaries, Pandemic Studio's newest game. We get to control a group of Mercenaries in 3rd person view and try to stop a group of terrorists before the detonate a nuclear bomb. The main sale point of the game seems to be the usage of the Havok 2.0 physics engine. And to think they canceled Sam & Max 2...
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (8 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (8 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (8 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (9 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (15 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (15 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (15 Hours ago)