TRAILER | PC, PS4, Xbox One Friday, January 26, 2018 | 2:01 AM

New trailer of SoulCalibur VI

New trailer of SoulCalibur VI

Grøh, an all-new character and returning fighters Kilik, Nightmare and Xianghua are showcased in this new trailer of SoulCalibur VI.

The Agent in Black Trailer

All comments

Commented on 2018-01-26 06:17:41
Ohh, thank you very much guys, for the high quality trailer xD
Commented on 2018-01-26 08:31:53
I hope you can switch off the depth of field.
Commented on 2018-01-27 04:34:40
*kneels* Master Kilik just got even deadlier. We are not worthy!
Commented on 2018-01-27 08:14:38
oof really wish this was in Japanese with the American subs
Commented on 2018-01-28 08:35:51 In reply to Tinks
Posted by Tinks
oof really wish this was in Japanese with the American subs
True, i like the jap audio more..

so, i have downloaded the jap dub version in youtube.. then extracted the jap audio, and remuxed with this video.. so, jap audio + High Quality Video xD
Perfect xD
Commented on 2018-01-28 11:29:21
Mixed reception. Its great to see this franchise again. No doubt this was long over due. However, the leap in character hair and head detail doesn't look that much different. UE4 has been out for so long now, it only takes a few hours to get hair simulation up and running, and yet it's taking forever before developers will use it.

This title would have been a technical showcase with UE4s hair simulation effects. That being said, I still can't wait to play this.
Commented on 2018-01-28 12:23:01 In reply to GunsnSwords
Posted by GunsnSwords
However, the leap in character hair and head detail doesn't look that much different.
Oh, geez. The game looks great. Here I am worried about how reversal edge works and the weird pause mid-guard impact and we're crying about hair not being hairy enough. GG.
Commented on 2018-02-01 04:15:34
Yeah game looks pretty weak graphically. You can see that's *not* where the budget is going.
Commented on 2018-02-01 04:20:00
It looks good. It'll probably look great when it's done. People don't seem to understand that fighting game budgets aren't the same as Uncharted budgets. They just think, "oh it's two characters and a stage, it should look like real people under a goddamn microscope!" Thankfully performance reigns supreme in fighting games too. Ya know... for the people who actually play them.

Ridiculous. Tell us, industry expert, where is the budget going?

About the game

What's up?
  • Melmoth
    Melmoth i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (20 minutes ago)
  • GriftGFX
    GriftGFX @Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (27 minutes ago)
  • Melmoth
    Melmoth will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (44 minutes ago)
  • Melmoth
    Melmoth Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (45 minutes ago)
  • Melmoth
    Melmoth @droezelke: This is a proper push, as in not just future tech, but for (partly) realtime raytracing that's being put out there in the near future. Both the API and the hardware (nvidia volta) (47 minutes ago)
  • droezelke
    droezelke Now, it's just another tech demo. I mean, the Unreal 4 engine has amazing tech demo''s, but it hasn't been seen in any game. (52 minutes ago)
  • droezelke
    droezelke @Melmoth: Yeah, we know that eventually real time graphics will look like that. It would be more exciting if it was possible today (54 minutes ago)
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
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    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
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    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
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