X360, PS3, PC Tuesday, July 10, 2007 | 12:35 PM

NFS without the street racing

NFS without the street racing

EA Games are announcing that Need for Speed will take a new approach with the latest installment, Pro Street. It's all about closed circuits now, with no street racing. The circuits are from all around the US, and the game is supposed to run in 30 fps with a release in late October. Inside you'll find some nice-looking images.
Update: Another 8 images added.


All comments

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Commented on 2007-07-10 00:27:53
I really, REALLY want to believe... but it just doesnt look plausible.
Commented on 2007-07-10 00:32:52
i think i'll wait for a demo before i jump on this
Commented on 2007-07-10 00:33:17
Image quality is a bit unreal. After the last installment (which I could hardly get into) I'm not sure if I'm game for another NFS. Tough competition in the genre now, but it'll still probably outsell PGR :(
Commented on 2007-07-10 00:33:38
There are circuits from all over the world, not just the US btw... you might want to change that.

Looking good!
Commented on 2007-07-10 00:42:52 In reply to the_insider
Posted by the_insider
There are circuits from all over the world, not just the US btw... you might want to change that.
I've had a hard time finding more info about this (than the one I wrote), do you have a source?
Commented on 2007-07-10 00:43:47
Models look a little too smooth--expect anti-aliasing to be less overwhelming. The textures are more believable. Let's see this baby in motion.
Commented on 2007-07-10 00:49:37
I wonder if the fact that Burnout and NFS started to occupy pretty much the same space had any effect on the decision making for this iteration.
Commented on 2007-07-10 01:00:54
I have a really hard time believing those are in-game.
Commented on 2007-07-10 01:03:38 In reply to Manager
Posted by Manager
I've had a hard time finding more info about this (than the one I wrote), do you have a source?
Is there a place in the US full of Japanese containers and Japanese banners? :P

*okay these pics look brushed up, but just ignore the 100xAA and Photoshopped smoke :P. (in a trailer released a while ago, they show of some car standing still, with in-game graphics. Looks quite good. (gametrailers)

Dear god, I'm só buying this. And gonna play it with my 'falcon' Xbox360. (falcon is a codename used by microsoft that means having them produced better and not rushed so that they don't get the RoD, with the new microchips being added soon)
Commented on 2007-07-10 01:06:25
Looks believable for ingame to me, except for the massive aamount of AA. I'm glad they are going in a different direction, I was hoping they would go back to the old school NFS exotic only racing that it started out with though.
Commented on 2007-07-10 01:19:05 In reply to Manager
Posted by Manager
I've had a hard time finding more info about this (than the one I wrote), do you have a source?
From the forums:

"So will the be a massive open road with tons cops and crashes and completely innocent drivers cruising the city streets getting involved in the mayhem? No. You will compete for the first time since the Underground series launched on real roads in real environments set during daylight hours from around the globe. An echo of classic Need for Speed taken to a whole new level."

From: http://forums.ea.com/mboards/thread.jspa?sls=2&tst...

Don't have time to find a better source right now, but you can safely take my word! :D
Commented on 2007-07-10 01:27:14 In reply to prodygee
Posted by prodygee
Dear god, I'm só buying this. And gonna play it with my 'falcon' Xbox360. (falcon is a codename used by microsoft that means having them produced better and not rushed so that they don't get the RoD, with the new microchips being added soon)
hmmmm, you seem to want some credit for knowing this information.

anyway, on topic. despite the trailer from a while back, im still not buying into the final game looking like this. but im fine with that, if it looks as good as carbon but goes back to the classic racing rather than the over-the-top arcade style tuner cars etc then im all for it. demo first tho please
Commented on 2007-07-10 01:31:56
I really am going to call bullshot on these.

I wouldn't have though if I didn't read the latest EGM (or was it last months) where they had screenshots and talked about the smoke effects, but then said that everything that had been shown thus far for this game was "target material" and wasn't real time at all.
Commented on 2007-07-10 01:36:29
I believe that those are in game yes , but they arent directly from the game , they feel doctored.
Commented on 2007-07-10 01:47:45
I've bought both Forzas, all the PGRs, ColinMcRae, TOCAs, Burnouts... always avoided the Need For Speed Series. I've borrowed it from friends, rented them etc.

This one sounds like a different breed. I liked Need For Speed from years ago on the PC. I never liked the controls and feel of the Xbox versions of Need for Speed. This one I will definitely give a shot to, based on the concept change, and graphics. This isn't an upgraded port from PS2 for sure.
Commented on 2007-07-10 01:57:05
Give us a demo and I'll check it out.. I didn't buy the other NFS games on the Xbox 360 because of framerate issues that annoyed me to much.. If this one is different I might buy it..

Problem for this game is though, it will be released at arround the same time as PGR4, and that game will most likely own it!!
Commented on 2007-07-10 02:57:44
wow amazed how badly they have been photoshoped by EA marketing in vancouver. incredible.
Commented on 2007-07-10 03:07:11
Can't believe this is in-game, not even photo mode. Everything but these groundtextures look so fake... targetrenders they'll achive in the next gen maybe.

Anyway, wouldn't buy any NFS no matter how it looked. There are better race franchises to spend money on.
Commented on 2007-07-10 03:08:25
i'm rather looking for good game play than graphics. so if game physics will not be any more arcade ( after nfs:u all of them are for me ) i will think of spending more than 15 min with this game.

btw, looks not so bad
Commented on 2007-07-10 03:51:56
it looks purrdy
Commented on 2007-07-10 05:18:33 In reply to Driftwood
Posted by Driftwood
http://www.gametrailers.com/player/21359.html
to me that video still doesnt look as good as those screens. Could be just becuz the lighting is different, i dunno. But still its not showing any gameplay anyway, so still gotta wait to see it being played.
Commented on 2007-07-10 06:44:51
No Drag? Circuit only? No thanks. I was looking forward to this game, but the whloe circuit only changed my mind.
Commented on 2007-07-10 07:46:51
No bad...
Commented on 2007-07-10 09:41:08
Apart from them being higher resolution renders (super sampled AA effectively), I do believe that these images are not doctored.

Some very clever tricks they are using for their motion blur and smoke effects.

The wheel rims look to have their own motion blur applied though.
http://www.gamersyde.com/pop_image.html?G=5719&N=9

Note the rear tyre isn't blurred.
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