While North America will get Ni no Kuni: Wrath of the White Witch in Winter, Europe has to wait until the first quarter of 2013. The game will be fully localized (English and Japanese voices). To pass the time, here are a bunch of screens and 4 gameplay videos.
NI NO KUNI: WRATH OF THE WHITE WITCH™ FOR PLAYSTATION®3 COMING TO EUROPE FULLY LOCALISED IN Q1 2013
Epic Japanese Role-playing Masterwork to include Japanese and English voices, with English, French, Italian, German and Spanish Subtitles
NAMCO BANDAI Games Europe is pulling out all the stops to ensure that Ni no Kuni: Wrath of the White Witch™ gives European fans the experience they want when the game launches in Q1 2013. The epic title is being localised from beginning to end in five languages, with English voices joining the original Japanese voiceover, and subtitles in English, French, Italian, German and Spanish.
“We have worked very hard on Ni no Kuni: Wrath of the White Witch and it has been a great honour to collaborate with Studio Ghibli and Joe Hisaishi, so it was important for me that players outside Japan also have the best experience of the game we can give them,” said Akihiro Hino, President and CEO of LEVEL-5. “To make this possible, we decided to invest the time in localising the game so that as many people as possible across Europe can enjoy the full experience in their own language.”
Ni no Kuni: Wrath of the White Witch is a heart-warming tale of a young boy called Oliver, who embarks on a journey into a parallel world to become a magician in an attempt to bring his mother back from the dead. Along the way Oliver makes new friends and adopts many of the wonderful creatures that inhabit the world, raising them to battle other creatures on his behalf as he takes on formidable enemies.
The unique fantasy adventure is developed by LEVEL-5, the studio behind the smash hits Dragon Quest VIII and IX, and the Professor Layton series. For the game’s characters and animations, LEVEL-5 collaborated with the legendary Studio Ghibli, the team responsible for countless anime masterpieces including My Neighbour Totoro, Castle in the Sky and Spirited Away. The in-game music comes from the hand of Joe Hisaishi, the composer of the scores to over 100 films including many of Studio Ghibli’s greatest productions.
Ni no Kuni: Wrath of the White Witch is scheduled for European release in Q1 2013.
I don't know why Cliffy left when LawBreakers looks like exactly the kind of game that he would have made at Epic :D (5 minutes ago)
I think Paragon is their biggest in house project so it's been moving a bit quicker than everything else. (13 minutes ago)
fortnite was announced what? 6 years ago? it was supposed to be one of the very first "next gen" games...granted they never specified which gen. lol (14 minutes ago)
I think the constant development of Unreal Engine counts as being productive too. Heck it's the same with Valve. They are making games. Just not the games people who are complaining want to play. (14 minutes ago)
@KORNdog: Paragon was released as an alpha.. it's already come a long way. They are a bit slow though. I mean.. lord know what the deal w/ Fortnite is. UT is more of a passion project though. (15 minutes ago)
but i guess they make an engine that's used pretty much everywhere. so they don't need to be that productive. kinda like valve having steam. . (17 minutes ago)
tbh epic have slowed to a crawl since they stopped with gears. they seem to be taking forever with everything. even paragon seem to be in perpetual beta mode. (18 minutes ago)