X360 Wednesday, February 1, 2006 | 8:24 AM

Ninety Nine Nights release date announced with images

Ninety Nine Nights release date announced with images

Microsoft finally announced the release date of Ninety Nine Nights in Japan: April 20. You can already count on me for lots of videos of this game as soon as possible, but in the meantime you can already stare at these 20 new screens, unfortunately really badly compressed.


All comments

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Commented on 2006-02-01 08:51:18
Cool, I cant wait for this game. Hopefully this game kills the old and very much milked Dynasty Warriors.
Commented on 2006-02-01 08:57:38
Amazing graphics, makes me wonder what Final Fantasy 13 will look like . :)

With this and FFXI's/new expansion being released in April 360 sales should start to pick up in japan.
Commented on 2006-02-01 09:06:14
360 graphical bar - rising . . . ... but to be honest, this game was a sure buy for me - from the first moment I saw it :)
Commented on 2006-02-01 09:58:25
this is next gen:
http://images.xboxyde.com/gallery/public/2597/789_...

WOW!
Commented on 2006-02-01 10:11:56
r these all ingame cause they look awesome
Commented on 2006-02-01 10:42:00 In reply to OriginalBuckRogers
Posted by OriginalBuckRogers
this is next gen:
http://images.xboxyde.com/gallery/public/2597/789_...

WOW!
is it in game though?
Commented on 2006-02-01 10:47:01 In reply to miketuck3r
Posted by miketuck3r
is it in game though?
Naah more cutscene In-Engine
Commented on 2006-02-01 10:47:43 In reply to monkey1988
Posted by monkey1988
r these all ingame cause they look awesome
yes looks like ingame engine, but the cut scenes are looking like improved in game graphics.
Commented on 2006-02-01 10:48:25 In reply to miketuck3r
Posted by miketuck3r
is it in game though?
i think so. look at the left at these things hanging down - it wouldn't go through if it was pre-rendered!
http://images.xboxyde.com/gallery/public/2597/789_...
Commented on 2006-02-01 11:03:33
It's not going through, look carefully, its in between 2 seperate pieces of cloth
Commented on 2006-02-01 11:20:04
looks good,but this graphics not next-gen.this game need more AA and object based motion blur then it seems next-gen(pre rendered) graphics.
Commented on 2006-02-01 11:52:31
Looks polished.
Commented on 2006-02-01 13:12:03
i guess they must be really fond of that one character, like every screenshot has her in it.
Commented on 2006-02-01 13:13:18
Looks awesome as always, uses the ingame models for realtime cutscenes so they look exactly the same, image that they look that good with 2000 characters on screen. That is impressive. I was always going to buy this game but each release of info makes me more excited.
Commented on 2006-02-01 13:15:16
Is it coming to Europe? Or if not, will it be region-free and importable?
Commented on 2006-02-01 13:24:17
THE EYES!! It's All in the EYES!!!!!!!!! for the love of god, look at the EYES!!
Commented on 2006-02-01 13:32:56
whoa this looks better than b4, cant wait
Commented on 2006-02-01 14:24:53
Keep in mind people similar to ghost recon and every other next gen game. This will look a hell of a lot better when its actually running on your 360. Screenshots are just an indication of what to expect.


This game was made by over 100 people 10 from different companies I can't wait to get my hands on this title.
Commented on 2006-02-01 14:48:13
I don't give a crap about object based motion blur. Next gen shouldn't be about gimmickery. I want to see highly detailed textures complemented with detailed bump mapping, and this game is doing well on that front. In my experience, the Japanese seem to have a fear of high resolution textures, favouring a smoothed out, dreamlike look to characters and environments. I think it's definitely a good thing that we're starting to see lifelike characters with realistic looking skin and eyes, that still retain the excentricities and visual styles implemented by Japanese developers that are so endearing.
Commented on 2006-02-01 15:31:30 In reply to mehdino1
Posted by mehdino1
looks good,but this graphics not next-gen.this game need more AA and object based motion blur then it seems next-gen(pre rendered) graphics.
yeah just what i thought....the u3.0,project offset and wardevil engines are already capables of such effect....
i also wish more complex hair(those still look somewhat current genish) a la mgs4 trailer.....e
yeah next gen gfx should resemble a prerenderd movie a la geow....
Commented on 2006-02-01 15:56:51
mgs 4 was a realtime demo..... completely different than actual ingame.

For example pc gamers here know that an ati radeon 9800 pro can run that ruby double-cross demo in real-time and be able to spin camera angles etc etc. But does anybody here for a second think a radeon 9800 pro could handle such graphics in realtime gameplay? Of course not. Which is why any sort of demo whether it be real-time or not is absolutely smoke and mirrors until we see it pulled off ingame. Then again this is kojima we are talking about so he'll most likely achieve a very high level of detail in mgs4, but I still highly doubt the game will look every bit as good as that realtime-demo did.
Commented on 2006-02-01 16:01:21 In reply to satoshi
Posted by satoshi
yeah just what i thought....the u3.0,project offset and wardevil engines are already capables of such effect....
i also wish more complex hair(those still look somewhat current genish) a la mgs4 trailer.....e
yeah next gen gfx should resemble a prerenderd movie a la geow....
I swear, some people won't say something is next-gen unless they can't tell it apart from their own reality. Well boys and girls, it ain't gonna happen (at least anytime soon) Some of the games coming out for the 360 look intensly unbelievable (GOW, GRAW, Fight Night), and that is good enough for me.

If you READ, the captures were badly compressed (i.e. the jaggies). And the MGS4 trailer does not look realistic; the characters are not made to be so; they are drawn in a popular japanese art style which does look pretty cool.

Also, MGS4, like wardevil and some of the footage from N3, are in-engine (meaning rendered in realtime). Project offset is a looooooong way off, and by then it's graphics will be just par.

Just my 2 cents.
Commented on 2006-02-01 16:16:24
I agree with superchunk 100%
Commented on 2006-02-01 16:49:34 In reply to deftangel
Posted by deftangel
Is it coming to Europe? Or if not, will it be region-free and importable?
Yes it is it's bin announced for 2006, I have the link to the site but it's Dutch.
Let me know if you want the link and i post it on the forum
Commented on 2006-02-01 19:11:06 In reply to mehdino1
Posted by mehdino1
looks good,but this graphics not next-gen.this game need more AA and object based motion blur then it seems next-gen(pre rendered) graphics.
jeeez some people are never satisfied.

anyways....I WANT THIS GAME.
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About the game


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    Moonwalker I saw that Mass Effect clip again, good lord does that female player character look ridiculous. The face and expression are so....so damn bad, laughable really,wow. (11 Hours ago)
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    Moonwalker The Game Awards parody video by Crowbcat: [url] (11 Hours ago)
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    Moonwalker @aphex187: Not bad man. You check this out, tell me what you think: [url] (12 Hours ago)
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    Melmoth @Wheat_Thins: Engine built for PS4, but more importantly, i'm guessing sony wants to keep it exclusive to their machines.l (12 Hours ago)
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