15 minutes of Dead Space 3 with the Creative Director and the Senior Audio Artist of the game, that's what we are offered by EA tonight. They are giving us their vision of horror and fear while taking us aboard the ship Eudora.
Cheap, CHEAP, CHEAP damn sale at Best Buy today. With GCU I could get AC Unity, Far Cry 4, and BF Hardline for $60 altogether. I most likely will not. (3 Hours ago)
This War of Mine is also good on that. (8 Hours ago)
Oh, yeah, I just remembered. Papers, Please does something similar as well. Puts you in an unconfortable position. (14 Hours ago)
Spec Ops: The Line does something similar, and I wish more games put you on that spot. Try to make you think: "WTF do I do?" and etc. (14 Hours ago)
Decisions like that. If the game's story is really good, you actually feel the weight of them and how there's no "win" choice, just worse and even worse choices. Some books and movies try to convey it (14 Hours ago)
@bleachedsmiles: Just hypothetical and nothing to do with the game: Do you blow a school full of children where a terrorist is hiding? Or let him go free to potentially kill thousands more innocents? (14 Hours ago)
@bleachedsmiles: I can't mention the scene in question without spoiling, but one option was almost impossible and the other was "easy" to do, but the "easy" one was something "monstrous". So values. (14 Hours ago)