GAMERSYDE | X360, PS3, PC, Vita, Wii U, PS4, Xbox One Tuesday, December 3, 2013 | 12:05 AM

November on Gamersyde

November on Gamersyde

As foreseen, November was the busiest month ever on Gamersyde, with the release of two next gen consoles no less. We did our best to cover both line-ups, though we couldn't always show both versions of third party titles, but be sure we'll post extra videos if we get a chance to capture some new footage. Things should be quieter in December, though come to think of it, with the arrival of Gran Turismo 6 and the second season of Telltale's The Walking Dead, I'm not sure we'll enjoy that much of a break.

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Commented on 2013-12-03 06:25:38
Witness.
Commented on 2013-12-04 06:17:50
can we have that picture in good resolution

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  • GriftGFX
    GriftGFX But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (2 Hours ago)
  • GriftGFX
    GriftGFX Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (2 Hours ago)
  • GriftGFX
    GriftGFX @Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (2 Hours ago)
  • Tinks
    Tinks the unlock rate is bad when it means gaining perk advantages against others with less playtime. (3 Hours ago)
  • GriftGFX
    GriftGFX and then letting you use those weapons against users who don't have them has always seemed wrong to me (9 Hours ago)
  • GriftGFX
    GriftGFX @MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (9 Hours ago)
  • MikeManiac61
    MikeManiac61 @GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (9 Hours ago)
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  • Driftwood
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