Bethesda has released the following three images on their Construction Set, which probably will be in the PC version of The Elder Scrolls IV: Oblivion from start. Why do I post this then, some of you might ask. Well, Bethesda is trying as much as they can to put something like this in the X360-version, and, the PGR3 wireframe images were pretty interesting. So maybe these are too?
For you who don't agree, I guess you can look at the "lovely" graphics in image number three!
Out of materials. Outside the final circle. So many ways to die and only one way to win. (3 Hours ago)
My closet FN win yet in so many ways: [url] (3 Hours ago)
i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (6 Hours ago)
@Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (6 Hours ago)
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (6 Hours ago)
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (6 Hours ago)