Codemasters has detailed the first downloadable content for Operation Flashpoint: Red River entitled "The Valley of Death". Screenshots and details are below.
OPERATION FLASHPOINT: RED RIVER VALLEY OF DEATH DLC ANNOUNCED
8 new Fireteam Engagement Missions to launch at end of June
UK – Monday June 6th 2011 10AM – Codemasters today announced the first downloadable content for Operation Flashpoint: Red River. The Valley of Death Pack will be available at the end of June from the Xbox Marketplace (560 MSP), Games For Windows Marketplace (560 MSP) and PLAYSTATION NETWORK (£4.79 / $6.99 / €5.99).
The Valley of Death Pack features eight new Fireteam Engagements playable in single-player or in four player online co-op. Two new Combat Sweep missions, two new CSAR missions, two new Last Stand missions and two new Rolling Thunder missions are set across stunning new locales. Players will fight through the warehouses and factories of a former Soviet Manufacturing town and carry out operations in a riverside mudbrick village set beneath foreboding hilltop ruins.
A title update will launch across all formats prior to the release of the Valley of Death Pack. Details about the forthcoming update and date of release will be made at www.facebook.com/flashpointredriver and www.twitter.com/flashpointgame.
Operation Flashpoint: Red River is out now for the Xbox 360® video game and entertainment system from Microsoft®, PLAYSTATION®3 computer entertainment system and Games For Windows® LIVE. Sign up to “get some” USMC style with the latest briefings direct from the Operation Flashpoint studio at www.facebook.com/flashpointredriver and www.twitter.com/flashpointgame.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (37 minutes ago)
*about game engine graphics pipelines (38 minutes ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (39 minutes ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (39 minutes ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (40 minutes ago)
Nvidia and AMD don't even provide the API for their graphics cards. That would be the next layer between the developer and the video card. DirectX. (40 minutes ago)