The build-fly-fight orbit strategy game Habitat: A Thousand Generations in Orbit from indie studio 4gency has reached its main funding goal. The PC and Xbox One title features a sandbox mode and a narratively-driven campaign. In order to fight with space stations you'll have first to build and upgrade them out of space junk. More after the break.
“Habitat: A Thousand Generations in Orbit” (Xbox One, PC, Mac and Linux) Successfully Meets Funding Target on Kickstarter
$50k Initial Goal Reached; Stretch Goals Now Unlocked to Bring More Features, Gameplay Modes and Enhancements
Seattle, WA - April 24th, 2014 -- Indie developer 4gency announced today that the upcoming orbital strategy game for Xbox One, PC, Mac and Linux, Habitat: A Thousand Generations in Orbit, has successfully reached its first funding goal through Kickstarter. With the initial $50,000 achieved, stretch goals have now been unlocked to secure integration of new features, including new gameplay modes and multiplayer battles. For more information about Habitat: A Thousand Generations in Orbit and to back this project, please visit:
“We are thrilled to have reached our initial funding goal and to now unveil the stretch goals for Habitat”, said Charles Cox, Founder of 4gency. “The stretch goals are features that we’ve put a great deal of consideration into, as we want to make the best game possible and give the community an experience they’ll love. We are very excited about the future of Habitat and can’t wait to take this game to the next level”.
Kickstarter Stretch Goals:
$70K: Individual Tech Trees for Citizens and Engineers - Upgrade the world of Habitat even more with genetic and technology upgrades for your denizens
$85K: Programmable AI Habitats - Automate habitats using a powerful and easy to use visual editor to make habitats scout and explore, track threats, auto-build and fight enemies
$100K: Rocket Arena - Battle against 3 other friends on the same machine in a timed race to construct and destroy using a shared field of debris
$115K: Mod Support - Script, skin, and share your own creations
$125K: Tower Defense Mode - Send and control waves of Habitats to try and take out an enemy stronghold
$150K: Dungeon Master Multiplayer - One player becomes the almighty dungeon master with control over events and anomalies on the map while another player tries to finish their objective