Our first contact with Metal Gear Solid V: Ground Zeroes was on Playstation 4, and although Kojima's Fox Engine didn't look as impressive as we could expect, it was still a lot better than what we got to see yesterday when we finally played the Xbox 360 version of the game. Low framerate, pop-up issues, aliasing, poorer textures, the difference is quite clear from the get-go. That being said, this old gen version still has its moments, with nice lighting and weather effects (rain drops also look nice in slow motion) and well-rendered cutscenes. Problem is, as soon as you start goofing around because you have the whole Gamersyde team in the living room - and they never make it easy on you when you try to play seriously - things get a bit messy and it doesn't really show Ground Zeroes in its best light. We'll let you find the incriminated video on your own. Many thanks to Xbox for sending us this copy of the game.
@docLEXfisti: What was your final level? I'm finding the leveling system to be out of order with my quest progress. (58 minutes ago)
ps and no one can combat the guy just running around. I wish there was some sort of sword combat (3 Hours ago)
I think the ship combat looks like it could get nuts if there are multiple ships involved. The lack of hand to hand combat is really telling though. Videos from a month ago feature guys getting on shi (3 Hours ago)
[url] This is GOTG and we all know it! (5 Hours ago)
Inside devs are already teasing the GOTG for the next decade release. (14 Hours ago)
Ico, one and done. next, Zone of Enders 1. (14 Hours ago)
@GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (20 Hours ago)