Our first contact with Metal Gear Solid V: Ground Zeroes was on Playstation 4, and although Kojima's Fox Engine didn't look as impressive as we could expect, it was still a lot better than what we got to see yesterday when we finally played the Xbox 360 version of the game. Low framerate, pop-up issues, aliasing, poorer textures, the difference is quite clear from the get-go. That being said, this old gen version still has its moments, with nice lighting and weather effects (rain drops also look nice in slow motion) and well-rendered cutscenes. Problem is, as soon as you start goofing around because you have the whole Gamersyde team in the living room - and they never make it easy on you when you try to play seriously - things get a bit messy and it doesn't really show Ground Zeroes in its best light. We'll let you find the incriminated video on your own. Many thanks to Xbox for sending us this copy of the game.
another weak show at Gamescom, ... Dogs on the stage, EA? Really? (11 minutes ago)
[url] shitty Cgi trailer, but i'm liking the idea of this one. biomutant. action RPG. basically rocket racoon: the game (2 Hours ago)
As long as they do it properly - do it justice to the original games, I'm fine with it. I personally would love a Xenogears remake, but that's beside Half-Life 3's level of impossibility. (3 Hours ago)
I believe a lot more old games will start being "remade" after Crash's trilogy's immense success. You can bet a lot of publishers and developers will want to jump on all that nostalgia money train. (3 Hours ago)
@KORNdog: I forgot about Sedna. My wish would be a mix of both, the best parts of each. But I will still take each as they are. (3 Hours ago)