We must confess, we have really failed to provide a solid coverage of the Sea of Thieves beta ever since it started to allow video footage, so we took the opportunity of the final beta build to try the game a bit more than we had in the past. Sadly, we were quite unlucky yesterday evening, as we couldn't even get a free treasure map, the old man selling them taking ages to count our coins (we had none and the map was free, so the math was hard...), which is why we decided to set sail without any real objective to motivate our adventure. You'll also notice that we had no crew, which clearly isn't the best way to experience Rare's new title. Nothing much happened in the course of our short journey, we didn't meet anyone (but we don't need anyone when it comes to sinking our own boat), we found nothing of interest in the different islands we explored, but we saw very nice landscapes and beautiful waters. This more or less proves that the success of the game will only rely on what players will be lucky enough to experience, together or on their own. We just don't know yet if there is enough content to make it interesting in the long run. What do you guys think? Update: Fifth video added.
i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (21 minutes ago)
@Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (28 minutes ago)
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (44 minutes ago)
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (46 minutes ago)
@droezelke: This is a proper push, as in not just future tech, but for (partly) realtime raytracing that's being put out there in the near future. Both the API and the hardware (nvidia volta) (48 minutes ago)
Now, it's just another tech demo. I mean, the Unreal 4 engine has amazing tech demo''s, but it hasn't been seen in any game. (53 minutes ago)
@Melmoth: Yeah, we know that eventually real time graphics will look like that. It would be more exciting if it was possible today (55 minutes ago)