We must confess, we have really failed to provide a solid coverage of the Sea of Thieves beta ever since it started to allow video footage, so we took the opportunity of the final beta build to try the game a bit more than we had in the past. Sadly, we were quite unlucky yesterday evening, as we couldn't even get a free treasure map, the old man selling them taking ages to count our coins (we had none and the map was free, so the math was hard...), which is why we decided to set sail without any real objective to motivate our adventure. You'll also notice that we had no crew, which clearly isn't the best way to experience Rare's new title. Nothing much happened in the course of our short journey, we didn't meet anyone (but we don't need anyone when it comes to sinking our own boat), we found nothing of interest in the different islands we explored, but we saw very nice landscapes and beautiful waters. This more or less proves that the success of the game will only rely on what players will be lucky enough to experience, together or on their own. We just don't know yet if there is enough content to make it interesting in the long run. What do you guys think? Update: Fifth video added.
It goes away, like. I suppose that's why ipd is important. (1 Day ago)
@toelessfoot: Eyes? What about brains? I've heard stories of side effects like some people not feeling like their hands were their real hands in real life. Distance judgement problems etc (1 Day ago)
@MrWhite: Hopefully only using vergence on current VR isn't messing up our eyes lol (2 Days ago)
@MrWhite: I thought it was gonna be this: [url] (3 Days ago)
If this delivers what they are claiming, it's a game changer for vr [url] (3 Days ago)