Available since a few days in the US and tomorrow in Europe, Borderlands: The Pre-Sequel features a story set between the first two games. As in the previous ones, four characters can be played by as many players in cooperation. The game takes place mainly on Pandora's Moon, so the gameplay is thereby changed because of the low gravity. Here are some videos of the beginning of the game, PC version so 1080p and 60 frames per second.
Note: the game was captured while running in 4K (3820x2160) to reduce aliasing, that's why the subtitles are that small.
Hardware used to capture these videos:
- Intel i7 2700K @ 4.7 GHz
- 16 Go DDR3 1600 MHz
- 2x NVIDIA Gigabyte GTX 970 G1 GAMING 4 GB SLI @ 1480/3750 MHz
Capture software: Mirillis Action!
@asdfg: That's fair. I did see a Pirate game called Black something that looked a lot like SoT, so that understandable if the game looks like a been there done that kind of endeavour. (40 minutes ago)
Especially where PVE is concerned. But I think when they lift the lid on impressions we'll be able to have a more informed discussion about it. (42 minutes ago)
@GriftGFX: Multiplayer can give legs to games that really have no business having legs. So the answer to that is I really don't know. (45 minutes ago)
@GriftGFX: Then I guess I'd like to see how deep the sandbox goes. I think the game looks good and has mostly favourable impressions from those who have played it and I'd like to confirm this myself. (46 minutes ago)
I think one other reason because I'm so negative against SoT is because we have droves of those kinda games on PC. Open world, coop, survival, exploring. Most of them in early access. (1 Hour ago)
I mean... consider this: Do you think multiplayer would really make NMS that much more interesting? I don't. (2 Hours ago)