Available since a few days in the US and tomorrow in Europe, Borderlands: The Pre-Sequel features a story set between the first two games. As in the previous ones, four characters can be played by as many players in cooperation. The game takes place mainly on Pandora's Moon, so the gameplay is thereby changed because of the low gravity. Here are some videos of the beginning of the game, PC version so 1080p and 60 frames per second.
Note: the game was captured while running in 4K (3820x2160) to reduce aliasing, that's why the subtitles are that small.
Hardware used to capture these videos:
- Intel i7 2700K @ 4.7 GHz
- 16 Go DDR3 1600 MHz
- 2x NVIDIA Gigabyte GTX 970 G1 GAMING 4 GB SLI @ 1480/3750 MHz
Capture software: Mirillis Action!
you're not gonna get good viewport performance in most 3D apps with a geforce chip (41 minutes ago)
and it not having a Quadro gpu limits its professional 3D software use. (42 minutes ago)
@Melmoth: as i say, i'm a 3D guy too. (42 minutes ago)
the entry model is a bit short on ram, having the top gtx980m gpu is probably overkill for most use, especially if your working in the adobe package. (43 minutes ago)
mainly though, as a 2D and 3D artist, a workstation is just better. i take power and functionality over style personally. but it's worked for apple, maybe MS have a success on their hands (44 minutes ago)
@Melmoth: as for price. i wouldn't want the touch, it's not worth the added cost. and it's 3000 for entry level. realistically any self respecting artist would be getting the 4200 version. (47 minutes ago)
@Melmoth: the dial looks quite impractical to me. but then i like having the cintiq remote on my lap. i don't like the arm strain associated with on-screen buttons in that situation. (48 minutes ago)