Available since a few days in the US and tomorrow in Europe, Borderlands: The Pre-Sequel features a story set between the first two games. As in the previous ones, four characters can be played by as many players in cooperation. The game takes place mainly on Pandora's Moon, so the gameplay is thereby changed because of the low gravity. Here are some videos of the beginning of the game, PC version so 1080p and 60 frames per second.
Note: the game was captured while running in 4K (3820x2160) to reduce aliasing, that's why the subtitles are that small.
Hardware used to capture these videos:
- Intel i7 2700K @ 4.7 GHz
- 16 Go DDR3 1600 MHz
- 2x NVIDIA Gigabyte GTX 970 G1 GAMING 4 GB SLI @ 1480/3750 MHz
Capture software: Mirillis Action!
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (22 Hours ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (23 Hours ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (1 Day ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (1 Day ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (1 Day ago)
@Moonwalker: it still looks all kinda of garbage though. lol (1 Day ago)