VIDEO | PC, PS4 Friday, September 22, 2017 | 3:15 PM

Our PC videos of ECHO

Our PC videos of ECHO

ECHO has been available for a couple of days now, but we were only able to start the adventure yesterday evening. As you'll see, the pace is rather slow, the game taking the time to introduce the player with all the different gameplay meachanics in what is a pretty long opening act. It explains why we had to prepare so many videos, which is something we rarely do for such titles, as we felt it was necessary to edit our footage as little as possible. You should then be able to enjoy the game's very peculiar atmosphere, but also note the several performance issues we have encountered so far. The game is indeed pretty demanding in ultra, even when running in 1080p with a GTX 1080. We even had to set the antialiasing to high instead of ultra, which didn't prevent a few drops and freezes from happening. The first video was encoded in 1080p but the game was running in 1440p, which was of course a lot worse. Let's hope those problems can be fixed because they are quite distracting and the game truly deserves some praises side from that from what we've seen.


Gameplay #1 (PC)
Gameplay #2 (PC)
Gameplay #3 (PC)
Gameplay #4 (PC)
Gameplay #5 (PC)
Gameplay #6 (PC)
Gameplay #7 (PC)
Gameplay #8 (PC)
Gameplay #9 (PC)
About the game


What's up?
  • GriftGFX
    GriftGFX I'm super skeptical of COD BR too though.. there are so many hurdles there. COD is not designed as a large scale shooter. (3 Hours ago)
  • GriftGFX
    GriftGFX I think the hero shooter stuff is its weakest point. They should just forget about it. (3 Hours ago)
  • GriftGFX
    GriftGFX I feel like COD has an identity crisis. It doesn't know what it wants to be because it wants to be everything. (3 Hours ago)
  • Loakum
    Loakum @GriftGFX: Thanx, checking out the video now. (3 Hours ago)
  • GriftGFX
    GriftGFX I didn't like the game but I can't deny that. (4 Hours ago)
  • GriftGFX
    GriftGFX @Loakum: Here's an objective analysis of the beta netcode.. it's definitely an improvement: [url] (4 Hours ago)
  • Loakum
    Loakum I have to agree with you on that one. Their hit detection has been a long standing problem. (4 Hours ago)
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