VIDEO | X360, PS3, PC, PS4, Xbox One Sunday, November 9, 2014 | 10:30 AM

Our PS4 videos of Advanced Warfare

Our PS4 videos of Advanced Warfare

Our PS4 copy of Call of Duty; Advanced Warfare finally arrived by the Post last Friday, so we can now propose a bunch of gameplay videos of the game. The first two includes sequences Davton and Miguel have already shown you that you can use to compare both next gen versions, but the others are new and even more spectacular overall. You probably all know that the game runs at 1080p on PS4 but it doesn't come without a few hiccups when it comes to framerate. A few dips happen every now and then, most of which are pretty discrete, but major ones can happen to as what you can see at 4:15 in the first video.

PS4 - Gameplay #1
PS4 - Gameplay #2
PS4 - Gameplay #3
CG cutscene
PS4 - Gameplay #4
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All comments

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Commented on 2014-11-09 11:20:26
So is the cutscene in-engine render or pure CGI?
The human face is even better than some CGI movies
Commented on 2014-11-09 11:26:20 In reply to yippee123
To me it's pure CGI, but I might be mistaken.
Commented on 2014-11-09 11:37:33 In reply to Driftwood
But IMO, some of the human faces in the cutscene are not as detailed as Uncharted 4 which is said to be running in real-time at 60 fps

Only time will tell what this generation is capable of

THX for the HQ videos by the way

This site and ruliweb are always the choices for me to find HQ game videos
Commented on 2014-11-09 11:37:58 In reply to yippee123
I meant the two cutscene videos I posted.
Commented on 2014-11-09 11:42:55 In reply to Driftwood
Posted by Driftwood
I meant the two cutscene videos I posted.
Oh, I know.

I also mean the cutscene while loading data with the progress bar in the right lower corner
Commented on 2014-11-09 11:55:00
Troy Baker creeping me the fuck out!
Commented on 2014-11-09 12:19:06 In reply to yippee123
Posted by yippee123
But IMO, some of the human faces in the cutscene are not as detailed as Uncharted 4 which is said to be running in real-time at 60 fps
It must suck being an optimist. The constant disappointments must be devastating. :P
Commented on 2014-11-09 12:58:22 In reply to yippee123
Posted by yippee123
But IMO, some of the human faces in the cutscene are not as detailed as Uncharted 4 which is said to be running in real-time at 60 fps

Only time will tell what this generation is capable of
yea.. if Uncharted 4 actually looks anything like the trailer it's not going to be running at 60fps.
Commented on 2014-11-09 13:14:38
The CGI cutscenes are incredible. The ingame cutscenes are indeed rendered real time, but at low framerate (my guess is 24fps). These scenes are real time as you can move the camera just a little bit. But ofcourse they are not the quality of the pre-mission CGI cutscens.

Anyhow, this is the best CoD SP campaign in a very long time. I would even say it's the best FPS SP campaign this year (there haven't been a lot actually this year). I don't care for MP because of the lack of actual dedicated servers and the lag. Oh, also because I hate kill streak rewards.
Commented on 2014-11-09 14:05:11
First CoD game I've ever liked is this one. The SP campaign is well done and entertaining, the MP is great except for the lag, and the graphics / art design are good, most other CoDs were average in this regard.
Commented on 2014-11-09 14:57:35
After reading you guys' comments about Advanced Warfare not having dedicated servers, I found it weird and went to read some articles, really hard to believe a CoD game doesn't have dedicated servers. And it seems it won't have in the future as well.

Not sure if the other games in the franchise did the same, but one of the biggest and most profitable entertainment franchises in the world which profits over a billion year after year not having dedicated servers and making players experience lag is ridiculous.

Warframe is a Free to Play game and Digital Extremes, its developer, doesn't have enough money to have dedicated servers, which means 6-7 out of 10 matches players experience lag. This sucks, but outside of Warframe players, almost no one knows who Digital Extremes is.

Activision is widely known and does have an insane amount of money - specially after Destiny's sales, there's just no excuse for having lag in its flagship title and a heavily focused multiplayer game like CoD:AW.
Commented on 2014-11-09 15:07:18
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2014-11-09 15:24:16
Can you post without using the words "crap", "horrid" or any other extremely unpleasant comment? It's like all you can do is bitch about graphics and games in general. There are other hobbies out there you know. You should try knitting.
Commented on 2014-11-09 15:34:35 In reply to THU31
Posted by THU31
It must suck being an optimist. The constant disappointments must be devastating. :P
Ubisoft has taught me so many lessons, the watchdog, the assassin unity, even the blacklist.

So the teaser thing is almost like a joke for any developers even the mighty naughty god.

And I don't want to hope high but achieve low, that's so painful.
So from the very beginning I already not trust the UC4 trailer :)
Commented on 2014-11-09 15:37:50 In reply to b0vril
Posted by b0vril
yea.. if Uncharted 4 actually looks anything like the trailer it's not going to be running at 60fps.
But if they only run that limited area and human face, maybe they can achieve this.

Uncharted is not a sandbox at all
Commented on 2014-11-09 16:13:44 In reply to Driftwood
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2014-11-09 16:29:23 In reply to marklola
Bye forever, you just made my day.

Lesson for your next life, never insult the editor-in-chief of a website. You're not welcome here anymore Mister Rude. :)

As for having a website without comments, that's more my thing actually. I think it'd be much more interesting than reading what trolls like you have to say.
Commented on 2014-11-09 16:48:19 In reply to Driftwood
Posted by Driftwood
Bye forever, you just made my day.

Lesson for your next life, never insult the editor-in-chief of a website. You're not welcome here anymore Mister Rude. :)

As for having a website without comments, that's more my thing actually. I think it'd be much more interesting than reading what trolls like you have to say.
Always know who has the mic in it's hands :-) Thanks for banning him.
Commented on 2014-11-09 16:49:13 In reply to yippee123
Posted by yippee123
But if they only run that limited area and human face, maybe they can achieve this.

Uncharted is not a sandbox at all
But you also have to consider what the system has to compute beyond rendering models, textures & lighting; but also physics, animation, AI, sound, etc.

60fps isn't a trivial tweak, it requires a lot of headroom & sacrifice.

There is no reason to expect it on something from Uncharted 4, based on it's trailer, which I'd assume is an in-engine cinematic.
Commented on 2014-11-09 16:52:11 In reply to droezelke
It's been hanging over his head for a while now.
Commented on 2014-11-09 17:33:40
*sips on a glass of grape juice* well....that escalated quickly. *runs away*
Commented on 2014-11-09 18:17:28
I still find the game's graphics very disappointing compared to the videos we all saw months ago, but it's about Titanfall level and like that game, focuses more on gameplay. I thought the CGI was fantastic though. I was quite surprised to see that level of detail and realism in CGI for a game, but then, they have an endless pocketbook now for outsourcing that kind of stuff.
Commented on 2014-11-09 18:56:25 In reply to marklola
Posted by spacemanjupiter
I still find the game's graphics very disappointing compared to the videos we all saw months ago, but it's about Titanfall level and like that game, focuses more on gameplay. I thought the CGI was fantastic though. I was quite surprised to see that level of detail and realism in CGI for a game, but then, they have an endless pocketbook now for outsourcing that kind of stuff.
CGI like that these days is pretty much standard now. I mean, the fidelity of the assets created for the game itself is pretty much just a notch or two below decent offline CG standard anyway. They can basically just create high end models for CG then take them down a notch to be used for the game. It's not that much more work required to just put it into a renderer and raytrace it. It's not like the team that makes COD is lacking money or the resources these days anyway. Most AAA games now all seem to want to be like a Hollywood production, so it makes sense that they would have the same kind of production. It's like the two have now merged.

Oh, I meant to leave a response to Marklola's post, hence the reply quotation. I couldn't help but laugh knowing the consequences. He should have fun over on N4G with all the rest of the kids.
Commented on 2014-11-09 19:26:00 In reply to spacemanjupiter
Posted by spacemanjupiter
I still find the game's graphics very disappointing compared to the videos we all saw months ago, but it's about Titanfall level and like that game, focuses more on gameplay. I thought the CGI was fantastic though. I was quite surprised to see that level of detail and realism in CGI for a game, but then, they have an endless pocketbook now for outsourcing that kind of stuff.
I think the graphics are a lot better than the Titanfall graphics. And I played Titanfall on PC at max settings. And they are a huge step forward compared to Ghosts. I'm talking SP. Not MP. MP is indeed much less impressive.
Commented on 2014-11-09 22:29:46
It looks pretty good visually actually. Better than BF4 even overall I would say.
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