Being a real tribute to old J-RPGs, I am Setsuna is now available on PS4 and PC. During a brief introduction in which we learn that a girl was unfortunately destined to be sacrificed to save the world, we discover the Active Time Battle used during fights. Even if the game is not a technical masterpiece, the design is catchy and the OST is really great. It's now time to see the beginning of the adventure.
@droezelke: sounds like the nature of E3 more than anything. the people there playing alongside you aren't necessarily the same sort of people playing in paid for servers with their clans. (39 minutes ago)
@GriftGFX: Knowing they played with the known youtube BF players/experts, it surprises me. (40 minutes ago)
@GriftGFX: They said the mechanics are there to use team play to your advantage, but that in the end the players didn't care for it. Ofcourse just 1 opinion, but not the opinion I expected. (42 minutes ago)
@GriftGFX: Just read a preview on a Belgian site who played 2 days of BFV at E3, and their main complaint was that team play was hard to achieve, as the system doesn't really work for team play. (44 minutes ago)
@Melmoth: Just read up on it. Itls developped by a member of Crytek while still working for Crytek and is based of the CryEngine, but it is proprietary to Ubisoft. How that works in terms of royalties (4 Hours ago)
@Melmoth: Is the Dunia Engine Crytek property? I don't think so (4 Hours ago)
I mean they can keep upgrading it but why bother when they have more capable engines already. (17 Hours ago)